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Making it easier to work with shaders
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slang-emit-hlsl.cpp
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Author
2024-02-20
Refactor compiler option representations. (#3598)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-09-11
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-07-19
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2023-07-10
Fix hit object emit for HLSL + FuncType specialization bug fix. (#2976)
Yong He
2023-06-22
[branch] and [flatten] support (#2928)
jsmall-nvidia
2023-06-13
Fixes for Shader Execution Reordering on VK (#2929)
Theresa Foley
2023-05-04
Add SLANG_ASSUME and use it in release asserts (#2859)
Ellie Hermaszewska
2023-05-02
Various dxc/fxc compatibility fixes. (#2863)
Yong He
2023-04-26
Fix most of the disabled warnings on gcc/clang (#2839)
Ellie Hermaszewska
2022-12-07
Rename IR opcodes to unify style. (#2556)
Yong He
2022-12-07
Remove `construct` IR op. (#2555)
Yong He
2022-12-02
Inline functions with string param/return for GPU targets (#2544)
jsmall-nvidia
2022-11-16
Mesh shader support (#2464)
Ellie Hermaszewska
2022-11-03
Shader Execution Reordering without HLSL2021 (#2489)
jsmall-nvidia
2022-10-05
Various gfx fixes. (#2434)
Yong He
2022-09-15
Add support for GL_EXT_debug_printf extension to slang (#2399)
Qubaef
2022-09-15
Language feature: pointer sized int types. (#2401)
Yong He
2022-05-27
Added NativeStringType (#2252)
jsmall-nvidia
2022-05-17
Refactor prelude emit (#2236)
jsmall-nvidia
2022-05-06
Initial work around groupshared (#2224)
jsmall-nvidia
2022-05-05
Support for HLSL `export` (#2223)
jsmall-nvidia
2022-04-27
Make artifact an interface (#2195)
jsmall-nvidia
2022-04-26
Linking in DXC (#2190)
jsmall-nvidia
2022-04-21
`export` support in HLSL (#2188)
jsmall-nvidia
2022-01-25
Add support for HLSL unorm/snorm (#2095)
Theresa Foley
2021-10-21
Passing associated type arguments to existential parameters + packing for `bo...
Yong He
2021-09-14
Avoid upcasting to f32 in 16bit float-uint bit cast. (#1938)
Yong He
2021-09-13
Bug fix in 16bit type emit, vk validation error fix. (#1936)
Yong He
2021-09-09
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-03-03
Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-02-16
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-12
Initial support for DXR payload access qualifiers (#1705)
Tim Foley
2021-01-07
Add support for [noinline] attribute (#1650)
Tim Foley
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-08-03
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-06-18
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-04
Remove aborting in emitLoopControlDecoration default case.
Yong He
2020-06-04
Emit [loop] attribute to output HLSL.
Yong He
2020-05-29
Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-26
Improvements around hashing (#1355)
jsmall-nvidia
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-08
Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-03-25
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-02
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-02-19
Fixes for DXR 1.1 RayQuery type (#1227)
Tim Foley
2020-02-07
Change handling of strings for HLSL/GLSL targets (#1204)
Tim Foley
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