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* Add `IGlobalSession::getSessionDescDigest`. (#3669)Yong He2024-03-04
* Fix lowering logic around imported modules. (#3668)Yong He2024-03-04
* Fix SPIRV pointer codegen. (#3664)Yong He2024-03-03
* Enable debug info for swizzledStore. (#3659)Yong He2024-03-01
* Make slangc commandline parsing compatible with renderdoc. (#3658)Yong He2024-03-01
* Small cleanups for bitfield accessor synthesis (#3651)Ellie Hermaszewska2024-03-01
* warnings (#3653)Ellie Hermaszewska2024-03-01
* Various SPIRV fixes. (#3655)Yong He2024-03-01
* Fix various crashes when generating debug info. (#3650)Yong He2024-02-29
* [SPIRV] Fix logic for emitting debug matrix type. (#3649)Yong He2024-02-29
* [SPIRV Debug] Properly update output arguments after call. (#3648)Yong He2024-02-29
* Add support for bitfields (#3639)Ellie Hermaszewska2024-03-01
* Fix crash in `insertDebugValueStore`. (#3647)Yong He2024-02-29
* Allow non-static const to be considered compile-time constant. (#3645)Yong He2024-02-28
* [SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He2024-02-28
* Allow default values for `extern` symbols. (#3632)Yong He2024-02-26
* WAR for ForceInline not working issue in stdlib (#3630)Jay Kwak2024-02-26
* Partially implement shader_subgroup extension(s); Partially resolves #3548 (#...ArielG-NV2024-02-26
* AD: Handle case where struct is created with `no_diff`-wrapped operands. (#3629)Sai Praveen Bangaru2024-02-26
* SPIRV Fixes. (#3622)Yong He2024-02-23
* Add slangc interface to compile and use ir modules. (#3615)Yong He2024-02-23
* Add API for querying and reusing precompiled binary modules. (#3614)Yong He2024-02-22
* Fix parsing of literals in stdlib. (#3610)Yong He2024-02-21
* Fix SPIRV lowering issue. (#3608)Yong He2024-02-21
* Language server robustness fix. (#3607)Yong He2024-02-20
* Add wrapper type syntax for link time specialization. (#3606)Yong He2024-02-20
* Support link time type specialization. (#3604)Yong He2024-02-20
* Refactor compiler option representations. (#3598)Yong He2024-02-20
* Fix the build when you try to build slang-glslang (#3599)Jay Kwak2024-02-17
* cmake: option to build a static library version of slang (#3578)Lukas Lipp2024-02-15
* Support loading serialized modules. (#3588)Yong He2024-02-15
* Fix #3566. (#3574)Yong He2024-02-12
* Fix lowering of static consts in a generic function. (#3573)Yong He2024-02-12
* Fix type checking around generic array types. (#3568)Yong He2024-02-11
* Fix spirv legalization of nested ararys. (#3567)Yong He2024-02-10
* Support link-time constants. (#3564)Yong He2024-02-09
* Support pointers in SPIRV. (#3561)Yong He2024-02-08
* Implement basic GLSL built-in functions (#3525)Jay Kwak2024-02-07
* Improve Capability System (#3555)Yong He2024-02-06
* Fix fp16 atomics intrinsics for hlsl. (#3553)Yong He2024-02-06
* Unify GLSL and HLSL buffer block parsing. (#3552)Yong He2024-02-06
* Add per-buffer data layout control. (#3551)Yong He2024-02-05
* Add glsl implementation of Texture.InterlockedAddF32 (#3550)Yong He2024-02-05
* Implement GLSL build-in functions related to texture (#3544)Jay Kwak2024-02-05
* Add documentation on capability system. (#3549)Yong He2024-02-05
* Fix spirv emit that leads to pathological downstream time. (#3546)Yong He2024-02-03
* Capability type checking. (#3530)Yong He2024-02-02
* Atomics+Wave ops intrinsics fixes. (#3542)Yong He2024-02-02
* GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska2024-02-02
* FP16 atomics for RWByteAddresBuffer, fp32 atomics for images. (#3536)Yong He2024-02-01