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Making it easier to work with shaders
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slang-emit-glsl.cpp
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Author
Age
*
Added 8/16/64 bit int/unsigned int texture formats support for glsl shaders (...
Alexander Weinrauch
2021-11-16
*
Passing associated type arguments to existential parameters + packing for `bo...
Yong He
2021-10-21
*
Bug fix in 16bit type emit, vk validation error fix. (#1936)
Yong He
2021-09-13
*
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
*
Glslang refactor bugfix (#1863)
jsmall-nvidia
2021-05-28
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Append proper suffixes to 16-bit literals for GLSL (#1767)
Tim Foley
2021-03-26
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Fix the "acceleration structure in compute" bug for GL_NV_ray_tracing too (#1...
Tim Foley
2021-03-16
*
Fix handling of RT accelerations structures for non-RT stages (#1753)
Tim Foley
2021-03-15
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Add Vulkan/SPIR-V support for TraceRayInline() (#1737)
Tim Foley
2021-03-05
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Add GLSL/SPIR-V support got GetAttributeAtVertex (#1733)
Tim Foley
2021-03-03
*
Add an accessor for IRInst opcode (#1707)
Tim Foley
2021-02-16
*
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
*
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2021-01-05
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Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-23
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Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
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Fix and improvements around repro (#1397)
jsmall-nvidia
2020-06-18
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Emit [[dont_unroll]] attribute in GLSL
Yong He
2020-06-13
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Bug fix problem with ray tracing from fragment shader (#1362)
jsmall-nvidia
2020-05-29
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Feature/ast syntax standard (#1360)
jsmall-nvidia
2020-05-29
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Improvements around hashing (#1355)
jsmall-nvidia
2020-05-26
*
Improve GLSL coverage of boolean binary ops (#1335)
Tim Foley
2020-05-01
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Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-27
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Replace /* unhandled */ in source emit with a real error (#1313)
Tim Foley
2020-04-08
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Unroll target improvements (#1291)
jsmall-nvidia
2020-03-25
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Clean-ups related to expanded standard library coverage (#1269)
Tim Foley
2020-03-11
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Feature/glslang spirv version (#1256)
jsmall-nvidia
2020-03-05
*
__spirv_version Decoration (#1255)
jsmall-nvidia
2020-03-03
*
Renamed UnownedStringSlice::size to getLength to make match String. (#1254)
jsmall-nvidia
2020-03-02
*
Add attributes to enable dual-source blending on Vulkan (#1210)
Tim Foley
2020-02-10
*
Change handling of strings for HLSL/GLSL targets (#1204)
Tim Foley
2020-02-07
*
Literal handling improvements (#1202)
jsmall-nvidia
2020-02-06
*
Support for 64 bit integer types (#1191)
jsmall-nvidia
2020-01-30
*
User IR-based layout for all IR steps (#1084)
Tim Foley
2019-10-22
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Fixed from Review of Entry Point decoration #1068 (#1072)
jsmall-nvidia
2019-10-08
*
Remove EntryPointLayout* use in emit logic. (#1071)
jsmall-nvidia
2019-10-08
*
Feature/ir entry point profile (#1068)
jsmall-nvidia
2019-10-08
*
IR types for subset of Attributes (#1067)
jsmall-nvidia
2019-10-04
*
Clean up some behavior of operator% (#1060)
Tim Foley
2019-09-18
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Revise new COM-lite API (#1007)
Tim Foley
2019-08-08
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Change how global-scope constants are handled (#1001)
Tim Foley
2019-07-17
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Split out target code generation from CLikeSourceEmitter (#976)
jsmall-nvidia
2019-06-06