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path: root/source/slang/slang-emit-glsl.cpp
AgeCommit message (Expand)Author
2024-02-20Refactor compiler option representations. (#3598)Yong He
2024-02-06Unify GLSL and HLSL buffer block parsing. (#3552)Yong He
2024-02-05Add per-buffer data layout control. (#3551)Yong He
2024-02-02Capability type checking. (#3530)Yong He
2024-02-02Atomics+Wave ops intrinsics fixes. (#3542)Yong He
2024-02-02GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska
2024-01-24[SPIRV] Support `globallycoherent` and `[vk::index()]`. (#3488)Yong He
2024-01-18Capability def parsing & codegen + disjoint sets (#3451)Yong He
2023-11-21Add SPIRV intrinsics for texture footprint query. (#3345)Yong He
2023-11-16Unify stdlib `Texture` types into one generic type. (#3327)Yong He
2023-11-14Add GLSL Compatibility. (#3321)Yong He
2023-10-02More direct-SPIRV fixes. (#3257)Yong He
2023-09-28[Direct SPIRV]: ray tracing pipeline intrinsics. (#3244)Yong He
2023-09-27WIP Mesh shaders for SPIR-V (#3226)Ellie Hermaszewska
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
2023-09-07Fix GLSL output for `gl_ClipDistance` input builtin. (#3193)Yong He
2023-09-03Proper lowering of functiosn that returns NonCopyable values. (#3179)Yong He
2023-09-01Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He
2023-08-28Add `target_switch` and `intrinsic_asm` statement. (#3154)Yong He
2023-08-23Lower all ByteAddressBuffer uses for SPIRV. (#3143)Yong He
2023-08-21Compile append and consume structured buffers to glsl. (#3142)Yong He
2023-08-14Support per field matrix layout (#3101)Yong He
2023-08-10Add support for ConstBufferPointer on Vulkan. (#3089)Yong He
2023-07-27Fix -fvk-u-shift not applying to global constant buffer. (#3033)Yong He
2023-07-26Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)Yong He
2023-07-21Better handling of bindings with multiple resource kind "aliases" for GLSL em...jsmall-nvidia
2023-07-20Fix for vk-shift-* GLSL emit issue (#3004)jsmall-nvidia
2023-07-10Do not fail when emitting GLSL using unorm/snorm textures (#2973)Ellie Hermaszewska
2023-06-26Handling SV_ClipDistance system semantic on GLSL/VK (#2942)jsmall-nvidia
2023-06-13Fixes for Shader Execution Reordering on VK (#2929)Theresa Foley
2023-05-02Various dxc/fxc compatibility fixes. (#2863)Yong He
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska
2023-03-16Support GL_EXT_fragment_shader_barycentric (#2704)Samuel Kogler
2023-01-17Add `set` to spirv_instruction (#2597)jsmall-nvidia
2023-01-06Fix small issue around emitInterpolationModifiersImpl when layout is nullptr....jsmall-nvidia
2022-12-14Fix code generation for matrix reshape. (#2568)Yong He
2022-12-07Rename IR opcodes to unify style. (#2556)Yong He
2022-12-02Inline functions with string param/return for GPU targets (#2544)jsmall-nvidia
2022-11-16Mesh shader support (#2464)Ellie Hermaszewska
2022-11-15Shader Execution Reordering for VK (#2491)jsmall-nvidia
2022-09-15Add support for GL_EXT_debug_printf extension to slang (#2399)Qubaef
2022-09-15Language feature: pointer sized int types. (#2401)Yong He
2022-05-27Added NativeStringType (#2252)jsmall-nvidia
2022-05-18Support for `[[vk::spirv_instruction(op)]]` (#2242)jsmall-nvidia
2022-05-17Refactor prelude emit (#2236)jsmall-nvidia
2022-05-10Add support for `spirv_literal` (#2227)jsmall-nvidia
2022-05-05Output SPIR-V lifetimes (#2221)jsmall-nvidia
2022-04-11Refactor: eliminate BackEndCompileRequest (#2178)Theresa Foley
2022-02-28Use GLSL scalar layout for constant buffers. (#2147)Yong He
2022-02-25Improved SCCP, inlining and resource specialization passes, legalize `ImageSu...Yong He