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2023-12-15
Add ConstBufferPointer::subscript. (#3415)
Yong He
2023-12-13
Add spirv intrinsics for `ConstBufferPointer`. (#3407)
Yong He
2023-12-12
Define `Texture::Sample` for float element types only. (#3403)
Yong He
2023-12-12
Add check for invalid use of modifiers. (#3402)
Yong He
2023-11-27
Fix spirv intrinsics for partial derivatives. (#3355)
Yong He
2023-11-21
Add SPIRV intrinsics for texture footprint query. (#3345)
Yong He
2023-11-20
Add missing SPIRV intrinsics for texture operations. (#3343)
Yong He
2023-11-17
Add spirv intrinsic definition for `printf`. (#3340)
Yong He
2023-11-16
Unify stdlib `Texture` types into one generic type. (#3327)
Yong He
2023-11-14
Add GLSL Compatibility. (#3321)
Yong He
2023-11-07
Fix HitObject::GetInstanceIndex/ID() for glsl/spirv (#3315)
Lin Hsu
2023-11-03
Add SubgroupQuad intrinsics for glsl/spirv. (#3310)
Yong He
2023-11-02
Several spirv intrinsics and small fix (#3307)
Ellie Hermaszewska
2023-11-01
Add OpDot for spirv (#3304)
Ellie Hermaszewska
2023-10-26
Make the exponent return value from frexp int (#3284)
Ellie Hermaszewska
2023-10-12
Add HitObject.GetWorldToObject. (#3273)
Yong He
2023-10-04
SPIRV compiler performance fixes. (#3258)
Yong He
2023-10-02
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
Yong He
2023-09-28
[Direct SPIRV]: ray tracing pipeline intrinsics. (#3244)
Yong He
2023-09-27
WIP Mesh shaders for SPIR-V (#3226)
Ellie Hermaszewska
2023-09-27
Various SPIRV fixes. (#3231)
Yong He
2023-09-20
Direct SPIRV: Rasterization pipeline tests. (#3216)
Yong He
2023-09-13
Add missing RayQuery intrinsics. (#3206)
Yong He
2023-09-13
Add all RayQuery SPIRV Intrinsics. (#3204)
Yong He
2023-09-12
Direct SPIRV for RayTracing Inline. (#3201)
Yong He
2023-09-11
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-08
Fix attribute highlighting + language server crash. (#3198)
Yong He
2023-09-05
Fix HLSL SER Intrinsics. (#3183)
Yong He
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-08-31
Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)
Yong He
2023-08-31
Fix typo in intrinsic for `WaveActiveMin()` (#3167)
Sai Praveen Bangaru
2023-08-30
Fix memory barrier intrinsics. (#3166)
Yong He
2023-08-29
Wave intrinsics. (#3164)
Yong He
2023-08-29
Add more wave intrinsics. (#3162)
Yong He
2023-08-29
clock intrinsics for spirv (#3159)
Ellie Hermaszewska
2023-08-28
Add `target_switch` and `intrinsic_asm` statement. (#3154)
Yong He
2023-08-29
s/depreciated/deprecated/ (#3153)
Ellie Hermaszewska
2023-08-24
Misc. SPIRV Fixes, Part 2. (#3147)
Yong He
2023-08-23
Misc. SPIRV Fixes. (#3146)
Yong He
2023-08-23
Lower all ByteAddressBuffer uses for SPIRV. (#3143)
Yong He
2023-08-22
color spirv-val output (#3132)
Ellie Hermaszewska
2023-08-21
Compile append and consume structured buffers to glsl. (#3142)
Yong He
2023-08-18
SPIRV: Fix matrix layout tests. (#3137)
Yong He
2023-08-15
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-14
Support per field matrix layout (#3101)
Yong He
2023-08-10
Add scalar version of `distance`. (#3096)
Yong He
2023-08-10
Add support for ConstBufferPointer on Vulkan. (#3089)
Yong He
2023-08-09
Various fixes in GLSL emit. (#3074)
Yong He
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
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