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Commit message (Expand)AuthorAge
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Make shader parameters not writable (#750)Tim Foley2018-12-12
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Change how buffers are emitted (#741)Tim Foley2018-12-07
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Feature/shared library refactor (#712)jsmall-nvidia2018-11-06
* Rework command-line options handling for entry points and targets (#697)Tim Foley2018-10-29
* Feature/premake linux (#689)jsmall-nvidia2018-10-25
* Add support for static methods in interfaces (#680)Tim Foley2018-10-18
* Add basic support for [mutating] methods (#667)Tim Foley2018-10-11
* Support cross-compilation of ray tracing shaders to Vulkan (#663)Tim Foley2018-10-04
* Improve support for non-32-bit types. (#643)Tim Foley2018-09-20
* Add a better error message for common global generic failure (#634)Tim Foley2018-09-13
* Add basic support for #pragma once (#630)Tim Foley2018-08-27
* Support for [[vk::push_constant]] (#629)jsmall-nvidia2018-08-22
* Improve model-viewer support for lights (#626)Tim Foley2018-08-10
* Feature/attributed binding (#621)jsmall-nvidia2018-07-31
* Support for Tessellation (#607)jsmall-nvidia2018-06-27
* Improve generic argument inference for builtins (#598)Tim Foley2018-06-14
* Initial support for enum declarations (#599)Tim Foley2018-06-12
* Fix global atomic functions (#582)Tim Foley2018-05-29
* A bunch of work to resolve #569 (#576)Tim Foley2018-05-24
* Cleanups around behavior when the compiler fails (#553)Tim Foley2018-05-11
* Speedup type checking using cached overload resolution results.Yong He2018-05-02
* Diagnose attempts to write to fields in methods (#530)Tim Foley2018-05-01
* Better diagnostics when compilation is aborted (#517)Tim Foley2018-04-20
* Diagnose use of an implicit cast as an argument for an `out` parameter (#516)Tim Foley2018-04-20
* Introduce an IR-level type system (#481)Tim Foley2018-04-11
* Fix several issues discovered by Falcor (#467)Tim Foley2018-03-30
* Avoid crash when bad argument given to [instance(...)] attribute (#464)Tim Foley2018-03-29
* Add support for default parameter values in IR codegen (#459)Tim Foley2018-03-29
* Unify all generic parameters, even if some mismatch (#454)Tim Foley2018-03-26
* Add support for DirectX Raytracing (DXR) (#451)Tim Foley2018-03-22
* Entry point attribute (#447)Tim Foley2018-03-19
* Overhaul implementation of [attributes] (#443)Tim Foley2018-03-16
* Add a case to `TryUnifyVals` to cover `SubtypeWitness` vals (#435)Yong He2018-03-06
* Falcor fixes (#402)Tim Foley2018-02-08
* Remove support for the -no-checking flag (#392)Tim Foley2018-02-02
* Fix some crashing bugs around local variable declarations. (#385)Tim Foley2018-01-26
* Trying to get generic extensions to workTim Foley2018-01-21
* Improvements and bug fixes for global type parametersYong He2018-01-21
* bug fixesYong He2018-01-20
* Allow arbitrary type string as type argument in spAddEntryPointEx.Yong He2018-01-19
* All compiler fixes to get ir branch work with falcor feature demo.Yong He2018-01-17
* bug fixes to get falcor example shader code to compile.Yong He2018-01-16
* Allow extension on interface (#369)Yong He2018-01-16
* temporary workaround to fix test case failures.Yong He2018-01-14
* allow extension of a concrete type to implement additional interfaceYong He2018-01-14
* Fix creation of `ThisTypeSubstitution`.Yong He2018-01-13
* Support nested genericsYong He2018-01-12