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Making it easier to work with shaders
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Author
Age
*
Feature/remove app context (#765)
jsmall-nvidia
2018-12-21
*
Feature/lex memory reduction (#762)
jsmall-nvidia
2018-12-20
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Refactor several IR passes (#761)
Tim Foley
2018-12-19
*
Fix for byte-address buffers on Vulkan (#760)
Tim Foley
2018-12-18
*
First step toward supporting use of interfaces as existential types (#716)
Tim Foley
2018-12-17
*
Specialize away resource-type function parameters (#759)
Tim Foley
2018-12-17
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Feature/test tool shared libraries (#758)
jsmall-nvidia
2018-12-17
*
Fix memory leaks around slang-test (#757)
jsmall-nvidia
2018-12-14
*
Represent global shader parameters explicitly in the IR (#756)
Tim Foley
2018-12-14
*
Merge branch 'master' into dictfix
Yong He
2018-12-13
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*
Move mangled name out of IRGlobalValue (#752)
Tim Foley
2018-12-13
*
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Fix dictionary performance issue
Yong He
2018-12-13
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/
*
Remove the valist from the ISlangWriter interface. Replace with begin/endAppe...
jsmall-nvidia
2018-12-12
*
Make shader parameters not writable (#750)
Tim Foley
2018-12-12
*
Running tests in slang-test process (#740)
jsmall-nvidia
2018-12-12
*
Decorations are instructions (#748)
Tim Foley
2018-12-11
*
Looks like a typo on DominatorList::end() (#749)
jsmall-nvidia
2018-12-11
*
Remove the "VM" and "bytecode" features (#745)
Tim Foley
2018-12-10
*
Change how buffers are emitted (#741)
Tim Foley
2018-12-07
*
Fix an SSA construction bug (#739)
Tim Foley
2018-12-04
*
A few extra functions cross-compiled to Vulkan. (#738)
Tim Foley
2018-12-03
*
Add Vulkan translations for HLSL barrier operations (#737)
Tim Foley
2018-12-03
*
Add support for Vulkan raytraicng "shader record" (#735)
Tim Foley
2018-11-30
*
Allow parameter blocks to be explicitly bound to spaces (#736)
Tim Foley
2018-11-30
*
Use register spaces by default for D3D12 targets (#734)
Tim Foley
2018-11-30
*
Fix uses of dynamic_cast on types in reflection API (#731)
Tim Foley
2018-11-29
*
Add support for globallycoherent modifier (#732)
Tim Foley
2018-11-29
*
* Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...
jsmall-nvidia
2018-11-28
*
Feature/early depth stencil (#727)
jsmall-nvidia
2018-11-21
*
Add support for unbounded arrays as shader parameters (#725)
Tim Foley
2018-11-21
*
Fix declaration of RWTexture*.Load() operations (#722)
Tim Foley
2018-11-19
*
Add Vulkan cross-compilation for byte-address buffers (#721)
Tim Foley
2018-11-19
*
Bug fix - vk::binding on structured buffers (#720)
jsmall-nvidia
2018-11-16
*
* Fix bug outputing dxbc assembly (#719)
jsmall-nvidia
2018-11-13
*
Add callable shader support for Vulkan ray tracing (#718)
Tim Foley
2018-11-12
*
Update Vulkan ray tracing support to final extension spec (#717)
Tim Foley
2018-11-09
*
Made sameStageSpecifiedMoreThanOnce a warning instead of an error. (#714)
jsmall-nvidia
2018-11-06
*
Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713)
Tim Foley
2018-11-06
*
Feature/shared library refactor (#712)
jsmall-nvidia
2018-11-06
*
Add support for a "strict" floating-point mode (#709)
Tim Foley
2018-11-01
*
Disable warnings when compiling through dxc (#710)
Tim Foley
2018-11-01
*
Fix a precedence bug in code emit (#705)
Tim Foley
2018-10-31
*
Fix handling of DXR profiles (#704)
Tim Foley
2018-10-30
*
Fix a crash on function-static variables with initializers (#703)
Tim Foley
2018-10-30
*
Feature/serial string pool refactor (#702)
jsmall-nvidia
2018-10-30
*
Fix declarations of InterlockedMin/Max (#700)
Tim Foley
2018-10-30
*
Fix implementation of >= in preprocessor conditionals (#701)
Tim Foley
2018-10-30
*
Rework command-line options handling for entry points and targets (#697)
Tim Foley
2018-10-29
*
Premake improvements (#696)
jsmall-nvidia
2018-10-26
*
Work around dxc matrix layout behavior (#694)
Tim Foley
2018-10-26
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