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* Feature/remove app context (#765)jsmall-nvidia2018-12-21
* Feature/lex memory reduction (#762)jsmall-nvidia2018-12-20
* Refactor several IR passes (#761)Tim Foley2018-12-19
* Fix for byte-address buffers on Vulkan (#760)Tim Foley2018-12-18
* First step toward supporting use of interfaces as existential types (#716)Tim Foley2018-12-17
* Specialize away resource-type function parameters (#759)Tim Foley2018-12-17
* Feature/test tool shared libraries (#758)jsmall-nvidia2018-12-17
* Fix memory leaks around slang-test (#757)jsmall-nvidia2018-12-14
* Represent global shader parameters explicitly in the IR (#756)Tim Foley2018-12-14
* Merge branch 'master' into dictfixYong He2018-12-13
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| * Move mangled name out of IRGlobalValue (#752)Tim Foley2018-12-13
* | Fix dictionary performance issueYong He2018-12-13
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* Remove the valist from the ISlangWriter interface. Replace with begin/endAppe...jsmall-nvidia2018-12-12
* Make shader parameters not writable (#750)Tim Foley2018-12-12
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Decorations are instructions (#748)Tim Foley2018-12-11
* Looks like a typo on DominatorList::end() (#749)jsmall-nvidia2018-12-11
* Remove the "VM" and "bytecode" features (#745)Tim Foley2018-12-10
* Change how buffers are emitted (#741)Tim Foley2018-12-07
* Fix an SSA construction bug (#739)Tim Foley2018-12-04
* A few extra functions cross-compiled to Vulkan. (#738)Tim Foley2018-12-03
* Add Vulkan translations for HLSL barrier operations (#737)Tim Foley2018-12-03
* Add support for Vulkan raytraicng "shader record" (#735)Tim Foley2018-11-30
* Allow parameter blocks to be explicitly bound to spaces (#736)Tim Foley2018-11-30
* Use register spaces by default for D3D12 targets (#734)Tim Foley2018-11-30
* Fix uses of dynamic_cast on types in reflection API (#731)Tim Foley2018-11-29
* Add support for globallycoherent modifier (#732)Tim Foley2018-11-29
* * Renamed spSessionHasCompileTargetSupport to spSessionCheckCompileTargetSup...jsmall-nvidia2018-11-28
* Feature/early depth stencil (#727)jsmall-nvidia2018-11-21
* Add support for unbounded arrays as shader parameters (#725)Tim Foley2018-11-21
* Fix declaration of RWTexture*.Load() operations (#722)Tim Foley2018-11-19
* Add Vulkan cross-compilation for byte-address buffers (#721)Tim Foley2018-11-19
* Bug fix - vk::binding on structured buffers (#720)jsmall-nvidia2018-11-16
* * Fix bug outputing dxbc assembly (#719)jsmall-nvidia2018-11-13
* Add callable shader support for Vulkan ray tracing (#718)Tim Foley2018-11-12
* Update Vulkan ray tracing support to final extension spec (#717)Tim Foley2018-11-09
* Made sameStageSpecifiedMoreThanOnce a warning instead of an error. (#714)jsmall-nvidia2018-11-06
* Translate NonUniformResourceIndex() calls to Vulkan GLSL (#713)Tim Foley2018-11-06
* Feature/shared library refactor (#712)jsmall-nvidia2018-11-06
* Add support for a "strict" floating-point mode (#709)Tim Foley2018-11-01
* Disable warnings when compiling through dxc (#710)Tim Foley2018-11-01
* Fix a precedence bug in code emit (#705)Tim Foley2018-10-31
* Fix handling of DXR profiles (#704)Tim Foley2018-10-30
* Fix a crash on function-static variables with initializers (#703)Tim Foley2018-10-30
* Feature/serial string pool refactor (#702)jsmall-nvidia2018-10-30
* Fix declarations of InterlockedMin/Max (#700)Tim Foley2018-10-30
* Fix implementation of >= in preprocessor conditionals (#701)Tim Foley2018-10-30
* Rework command-line options handling for entry points and targets (#697)Tim Foley2018-10-29
* Premake improvements (#696)jsmall-nvidia2018-10-26
* Work around dxc matrix layout behavior (#694)Tim Foley2018-10-26