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Making it easier to work with shaders
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Author
Age
*
Update gfx interface. (#2015)
Yong He
2021-11-15
*
Selecting downstream compiler on code gen transition (#1980)
jsmall-nvidia
2021-10-20
*
Removing exceptions from core/compiler-core (#1953)
jsmall-nvidia
2021-10-04
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
Add ISession::loadModuleFromSource. (#1950)
Yong He
2021-09-29
*
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-09-10
*
Add API to control interface specialization. (#1925)
Yong He
2021-08-26
*
Add GLSL450 intrinsics to SPIRV direct emit. (#1921)
Yong He
2021-08-17
*
Remove StructTag and associated systems (#1895)
jsmall-nvidia
2021-06-24
*
StructTag versioning (#1888)
jsmall-nvidia
2021-06-18
*
Various Fixes to gfx, reflection and emit. (#1867)
Yong He
2021-06-02
*
[gfx] Support StructuredBuffer<IInterface>. (#1851)
Yong He
2021-05-21
*
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-05-14
*
Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)
Tim Foley
2021-04-30
*
Update gfx back-ends to handle static specialization (#1826)
Tim Foley
2021-04-29
*
Add `ISession::getParameterBlockLayout()` (#1805)
Yong He
2021-04-23
*
Various fixes to make `model-viewer` example almost working. (#1801)
Yong He
2021-04-20
*
Small filesystem improvements (#1802)
jsmall-nvidia
2021-04-20
*
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-16
*
Refactor D3D12 renderer root signature creation (#1779)
Tim Foley
2021-04-01
*
Associating GUID (or UUID) with types (#1776)
jsmall-nvidia
2021-04-01
*
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-12
*
stdlib documentation (#1745)
jsmall-nvidia
2021-03-11
*
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-04
*
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-26
*
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
*
Fill in some missing bits of capability API (#1652)
Tim Foley
2021-01-07
*
Use "capability" system to select VKRT extension (#1647)
Tim Foley
2021-01-05
*
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
*
Fix mistake where some public API functions weren't extern "C" (#1631)
Tim Foley
2020-12-07
*
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-03
*
Make SlangCompileRequest COM type (#1620)
jsmall-nvidia
2020-12-01
*
File system refactor (#1611)
jsmall-nvidia
2020-11-19
*
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-18
*
Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)
Yong He
2020-10-28
*
Add reflection API access to global params type layout (#1577)
Tim Foley
2020-10-14
*
Add API for whole program compilation. (#1562)
Yong He
2020-09-26
*
Enable default cpp prelude. (#1560)
Yong He
2020-09-24
*
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-02
*
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-09-01
*
Export witness table and RTTI objects in compiled libraries. (#1514)
Yong He
2020-08-25
*
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-08-03
*
Prelude is associated with SourceLanguage (#1398)
jsmall-nvidia
2020-06-18
*
Added spGetBuildTagString. (#1365)
jsmall-nvidia
2020-06-02
*
Add a few missing enum cases to slang.h (#1347)
Tim Foley
2020-05-15
*
Add a bunch of stdlib declarations for SM 6.4 and 6.5 (#1221)
Tim Foley
2020-02-14
*
Some Slang API additions (#1195)
Tim Foley
2020-01-31
*
Cover a few corner cases in reflection API (#1163)
Tim Foley
2020-01-08
*
Feature/source downstream compiler (#1153)
jsmall-nvidia
2019-12-12
*
Use DownstreamCompiler for all downstream compilers (#1152)
jsmall-nvidia
2019-12-12
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