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* Update gfx interface. (#2015)Yong He2021-11-15
* Selecting downstream compiler on code gen transition (#1980)jsmall-nvidia2021-10-20
* Removing exceptions from core/compiler-core (#1953)jsmall-nvidia2021-10-04
* Fix ARM64 detection for MSVC (#1951)Chad Engler2021-09-29
* Add ISession::loadModuleFromSource. (#1950)Yong He2021-09-29
* First Slang LLVM integration (#1934)jsmall-nvidia2021-09-10
* Add API to control interface specialization. (#1925)Yong He2021-08-26
* Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He2021-08-17
* Remove StructTag and associated systems (#1895)jsmall-nvidia2021-06-24
* StructTag versioning (#1888)jsmall-nvidia2021-06-18
* Various Fixes to gfx, reflection and emit. (#1867)Yong He2021-06-02
* [gfx] Support StructuredBuffer<IInterface>. (#1851)Yong He2021-05-21
* FXC as DownstreamCompiler (#1844)jsmall-nvidia2021-05-14
* Clean up the way we stride over sub-object ranges for D3D11 and Vulkan (#1829)Tim Foley2021-04-30
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* Add `ISession::getParameterBlockLayout()` (#1805)Yong He2021-04-23
* Various fixes to make `model-viewer` example almost working. (#1801)Yong He2021-04-20
* Small filesystem improvements (#1802)jsmall-nvidia2021-04-20
* Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He2021-04-16
* Refactor D3D12 renderer root signature creation (#1779)Tim Foley2021-04-01
* Associating GUID (or UUID) with types (#1776)jsmall-nvidia2021-04-01
* Add a CPU renderer implementation (#1750)Tim Foley2021-03-12
* stdlib documentation (#1745)jsmall-nvidia2021-03-11
* [gfx] Shader-object driven shader compilation. (#1688)Yong He2021-02-04
* Integrate reflection more deeply into gfx layer (#1677)Tim Foley2021-01-26
* LZ4 compression support (#1654)jsmall-nvidia2021-01-11
* Fill in some missing bits of capability API (#1652)Tim Foley2021-01-07
* Use "capability" system to select VKRT extension (#1647)Tim Foley2021-01-05
* Building with embedded stdlib (#1634)jsmall-nvidia2020-12-10
* Fix mistake where some public API functions weren't extern "C" (#1631)Tim Foley2020-12-07
* Add shader object parameter binding to renderer_test. (#1622)Yong He2020-12-03
* Make SlangCompileRequest COM type (#1620)jsmall-nvidia2020-12-01
* File system refactor (#1611)jsmall-nvidia2020-11-19
* Test for serializing out and reading back Stdlib (#1605)jsmall-nvidia2020-11-18
* Add sequential ID cache in Linkage for witness tables and RTTI objects. (#1590)Yong He2020-10-28
* Add reflection API access to global params type layout (#1577)Tim Foley2020-10-14
* Add API for whole program compilation. (#1562)Yong He2020-09-26
* Enable default cpp prelude. (#1560)Yong He2020-09-24
* Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)Yong He2020-09-02
* Support dynamic existential shader parameters in render-test (#1525)Yong He2020-09-01
* Export witness table and RTTI objects in compiled libraries. (#1514)Yong He2020-08-25
* First pass support for Sampler Feedback (#1470)jsmall-nvidia2020-08-03
* Prelude is associated with SourceLanguage (#1398)jsmall-nvidia2020-06-18
* Added spGetBuildTagString. (#1365)jsmall-nvidia2020-06-02
* Add a few missing enum cases to slang.h (#1347)Tim Foley2020-05-15
* Add a bunch of stdlib declarations for SM 6.4 and 6.5 (#1221)Tim Foley2020-02-14
* Some Slang API additions (#1195)Tim Foley2020-01-31
* Cover a few corner cases in reflection API (#1163)Tim Foley2020-01-08
* Feature/source downstream compiler (#1153)jsmall-nvidia2019-12-12
* Use DownstreamCompiler for all downstream compilers (#1152)jsmall-nvidia2019-12-12