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* Move the file public header files to `include` dir (#4636)kaizhangNV2024-07-17
* populate slang-tag-version with cmake (#4611)Ellie Hermaszewska2024-07-11
* Add reflection API for functions. (#4587)Yong He2024-07-10
* Add API for querying dependency files on IModule (#4493)skallweitNV2024-06-27
* Delete glsl_vulkan and glsl_vulkan_one_desc targets. (#4361)Yong He2024-06-12
* Capability System: Implicit capability upgrade warning/error (#4241)ArielG-NV2024-06-12
* Add slangc flag to `-zero-initialize` all variables (#3987)ArielG-NV2024-06-12
* Extend the COM-based API to support whole program compilation. (#4355)Yong He2024-06-12
* Add compiler option to treat enum types as unscoped. (#4354)Yong He2024-06-12
* Add option to preserve shader parameter declaration in output SPIRV. (#4344)Yong He2024-06-12
* Add APIs to get profile of compile time (#4242)kaizhangNV2024-06-04
* Add an option to disable source map in obfuscation (#4260)kaizhangNV2024-06-03
* Metal Task Shader payload (#4238)Dynamitos2024-06-02
* Add options to speedup compilation. (#4240)Yong He2024-05-29
* Add `-minimum-slang-optimization` to favor compile time. (#4186)Yong He2024-05-17
* Fix race-condition and visual artifacts issues (#4152)kaizhangNV2024-05-10
* Add host shared library target. (#4098)Yong He2024-05-03
* Add option -disable-short-circuit (#4054)kaizhangNV2024-04-30
* Metal: Vertex/Fragment builtin and layouts. (#4044)Yong He2024-04-30
* Parameter layout and reflection for Metal bindings. (#4022)Yong He2024-04-24
* Switch to direct-to-spirv backend as default. (#4002)Yong He2024-04-23
* Flag to prevent packing of cbuffer elements in HLSL backend. (#3993)Pema Malling2024-04-21
* Add metal downstream compiler + metallib target. (#3990)Yong He2024-04-19
* add `-ignore-capabilities` flag (#3984)ArielG-NV2024-04-19
* Add skeleton for metal backend. (#3971)Yong He2024-04-17
* [GFX] Fix d3d12 buffer view creation logic for StructuredBuffers. (#3954)Yong He2024-04-15
* Allow COM based API to discover and check entrypoints without [shader] attrib...Yong He2024-04-09
* Implement 8.14-8.19 of OpenGL-GLSL specificationArielG-NV2024-04-03
* Support SM6.6 keyword "WaveSize" (#3871)Jay Kwak2024-04-01
* Make `-no-mangle` option work, add `-no-hlsl-binding`. (#3817)Yong He2024-03-23
* Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...Yong He2024-03-11
* Link-time constant and linkage API improvements. (#3708)Yong He2024-03-07
* Uniformity analysis. (#3704)Yong He2024-03-07
* Add `IGlobalSession::getSessionDescDigest`. (#3669)Yong He2024-03-04
* Fix various crashes when generating debug info. (#3650)Yong He2024-02-29
* Allow default values for `extern` symbols. (#3632)Yong He2024-02-26
* Add slangc interface to compile and use ir modules. (#3615)Yong He2024-02-23
* Add API for querying and reusing precompiled binary modules. (#3614)Yong He2024-02-22
* Refactor compiler option representations. (#3598)Yong He2024-02-20
* Support loading serialized modules. (#3588)Yong He2024-02-15
* Atomics+Wave ops intrinsics fixes. (#3542)Yong He2024-02-02
* WIP: CMake (#3326)Ellie Hermaszewska2023-12-08
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Add GLSL Compatibility. (#3321)Yong He2023-11-14
* Parameter binding and gfx fixes. (#3302)Yong He2023-11-01
* Type layouts for structured buffers with counters (#3269)Ellie Hermaszewska2023-10-17
* Run curated spirv-opt passes through slang-glslang. (#3266)Yong He2023-10-09
* s/depreciated/deprecated/ (#3153)Ellie Hermaszewska2023-08-29
* Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska2023-08-28
* Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska2023-08-16