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| author | Yong He <yonghe@outlook.com> | 2024-03-11 14:52:16 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-11 14:52:16 -0700 |
| commit | 7c7fbd572874bdbb3e6f965da3abb918013e1ac8 (patch) | |
| tree | 47b09522ec72b4ab651127d67e7ebc6020bac376 /slang.h | |
| parent | 1bbcf25af514a9ae24f7006747177f2d1b3b7c0d (diff) | |
Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shaders. (#3731)
* Add `-fvk-use-dx-position-w`.
* Fix ordering of OutputVertices and output primitive type decoration in spirv.
* Fix.
* fix
* Fix.
* Move test around.
Diffstat (limited to 'slang.h')
| -rw-r--r-- | slang.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -874,6 +874,7 @@ extern "C" VulkanBindShift, // intValue0 (higher 8 bits): kind; intValue0(lower bits): set; intValue1: shift VulkanBindGlobals, // intValue0: index; intValue1: set VulkanInvertY, // bool + VulkanUseDxPositionW, // bool VulkanUseEntryPointName, // bool VulkanUseGLLayout, // bool VulkanEmitReflection, // bool |
