index
:
slang.git
master
Making it easier to work with shaders
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
premake5.lua
Age
Commit message (
Expand
)
Author
2021-10-25
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-21
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-20
Initial `slang-pack` integration (#1974)
jsmall-nvidia
2021-10-19
Generalize heterogenous code emit (#1968)
David Siher
2021-10-09
Small improvements for premake linking on linux (#1958)
jsmall-nvidia
2021-09-30
Fix aarch64 build on github (#1957)
Yong He
2021-09-30
Fix GitHub release (#1956)
Yong He
2021-09-29
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-24
Move existing unit tests to a standalone dll. (#1945)
Yong He
2021-09-22
Add gfx unit testing framework. (#1943)
Yong He
2021-09-14
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-07-28
Experimental DXR1.0 support in gfx. (#1915)
Yong He
2021-07-08
Update VS projects to 2019. (#1901)
Yong He
2021-06-30
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-06-06
Made 'slang-test' the startup project on visual studio (#1873)
jsmall-nvidia
2021-05-22
Improvements in -X support (#1852)
jsmall-nvidia
2021-04-29
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-16
Add Hello world example. (#1797)
Yong He
2021-04-16
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-08
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-01
Added compiler-core project (#1775)
jsmall-nvidia
2021-03-31
`gfx` explicit transient resource management. (#1774)
Yong He
2021-03-16
Update binaries (#1758)
Tim Foley
2021-03-16
Enable building glslang from source (#1757)
Tim Foley
2021-03-15
Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-11
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-08
Refactor window library. (#1739)
Yong He
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-02-19
Make gfx library visible to external user. (#1719)
Yong He
2021-02-05
Shader-Object example (#1694)
Yong He
2021-01-21
Upgrade slang-binaries for glslang 11.1.0 (#1664)
Tim Foley
2021-01-20
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-17
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-06
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2020-12-15
OSX Build/glslang premake fix (#1641)
jsmall-nvidia
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-07
"Shader Toy" example and related fixes (#1629)
Tim Foley
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-03
Add github action to verify vs project file consistency. (#1625)
Yong He
2020-12-02
Zip FileSystem support (#1617)
jsmall-nvidia
2020-11-17
Fix premake5.lua for profile (#1604)
jsmall-nvidia
2020-10-22
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-20
Small improvement in AST serialization (#1582)
jsmall-nvidia
2020-10-06
Use Reflection for (Serial)RefObject Serialization (#1567)
jsmall-nvidia
2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-17
Embed default prelude for CUDA (#1546)
Tim Foley
[next]