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authorjsmall-nvidia <jsmall@nvidia.com>2021-05-22 16:03:30 -0400
committerGitHub <noreply@github.com>2021-05-22 16:03:30 -0400
commit34a1ff5226a526cc17c5baecd63637f69c324fc7 (patch)
tree3bbaf2a2812bc121210d0b1142a303e6aab01a68 /premake5.lua
parent7f8a9994d0bd99a171a1daa0bce46d92c02ccffd (diff)
Improvements in -X support (#1852)
* #include an absolute path didn't work - because paths were taken to always be relative. * Added SourceLoc handling for command line parsing. * Fix typo in debug. * Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting. * Small rename for clarity. * WIP extracting command line args for downstream tools. * Unit tests/bug fixes around extracting args. * Use DownstreamArgs in the EndToEndCompileRequest * Passing downstream compiler options downstream. * Fix issue with endToEndReq being nullptr. * Fix issue with diagnostics number change. * Small improvements to how the source line is displayed if it's too long. Default to 120, as suggested in previous review. * Make render test use x-args parsing and CommandArgReader. * Added missing diagnostics. * More DownstreamArgs to linkage so can be seen by 'components'. Added dxc-x-arg test. * Used combination of name and args instead of two Lists, which whilst equivalent was perhaps a little confusing. * Added documentation for -X support. * Added test for x-args parsing diagnostic. Improved diagnostic with list of known names. * Fix issues from merge. * Fix lookup for -matrix-layout-column-major in render test. * Remove commented out line.
Diffstat (limited to 'premake5.lua')
-rw-r--r--premake5.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/premake5.lua b/premake5.lua
index 062835109..a0a5dbb35 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -783,7 +783,7 @@ toolSharedLibrary "render-test"
uuid "61F7EB00-7281-4BF3-9470-7C2EA92620C3"
includedirs { ".", "external", "source", "tools/gfx", "tools/platform" }
- links { "core", "slang", "gfx", "gfx-util", "platform" }
+ links { "core", "compiler-core", "slang", "gfx", "gfx-util", "platform" }
if isTargetWindows then
addSourceDir "tools/render-test/windows"