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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-12-15 14:04:10 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-15 11:04:10 -0800 |
| commit | 77bc70eb2bd1492328ffd6b2192803869504b480 (patch) | |
| tree | a604947da66a22f6817bfdb807440aa7aee04e3c /premake5.lua | |
| parent | 1bc794845317c952a5167936f9087e99b86bd0cb (diff) | |
OSX Build/glslang premake fix (#1641)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Improve docs.
Fix premake build of glslang.
* More improvements to the building.md doc.
Diffstat (limited to 'premake5.lua')
| -rw-r--r-- | premake5.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/premake5.lua b/premake5.lua index 588caaf79..136b7741e 100644 --- a/premake5.lua +++ b/premake5.lua @@ -1224,7 +1224,7 @@ standardProject("slang-spirv-tools", nil) -- The following is a tailored build of glslang that pulls in the pieces we care -- about whle trying to leave out the rest: -- -standardProject("slang-glslang", nil) +standardProject("slang-glslang", "source/slang-glslang") uuid "C495878A-832C-485B-B347-0998A90CC936" kind "SharedLib" pic "On" |
