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Making it easier to work with shaders
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premake5.lua
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Author
Age
*
Remove test-proxy (#2027)
jsmall-nvidia
2021-11-24
*
RTTI/JSON (#2021)
jsmall-nvidia
2021-11-18
*
Runs all gfx unit tests through a 'test proxy' (#1981)
jsmall-nvidia
2021-10-26
*
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-25
*
Diagnostic for no type conformance + bug fix. (#1985)
Yong He
2021-10-21
*
Initial `slang-pack` integration (#1974)
jsmall-nvidia
2021-10-20
*
Generalize heterogenous code emit (#1968)
David Siher
2021-10-19
*
Small improvements for premake linking on linux (#1958)
jsmall-nvidia
2021-10-09
*
Fix aarch64 build on github (#1957)
Yong He
2021-09-30
*
Fix GitHub release (#1956)
Yong He
2021-09-30
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
Move existing unit tests to a standalone dll. (#1945)
Yong He
2021-09-24
*
Add gfx unit testing framework. (#1943)
Yong He
2021-09-22
*
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-14
*
Experimental DXR1.0 support in gfx. (#1915)
Yong He
2021-07-28
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
*
[gfx] Add inline ray tracing support. (#1899)
Yong He
2021-06-30
*
Made 'slang-test' the startup project on visual studio (#1873)
jsmall-nvidia
2021-06-06
*
Improvements in -X support (#1852)
jsmall-nvidia
2021-05-22
*
Support for escaped paths in tools (#1823)
jsmall-nvidia
2021-04-29
*
Add Hello world example. (#1797)
Yong He
2021-04-16
*
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-16
*
Improve robustness of gfx lifetime management. (#1788)
Yong He
2021-04-08
*
Added compiler-core project (#1775)
jsmall-nvidia
2021-04-01
*
`gfx` explicit transient resource management. (#1774)
Yong He
2021-03-31
*
Update binaries (#1758)
Tim Foley
2021-03-16
*
Enable building glslang from source (#1757)
Tim Foley
2021-03-16
*
Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-03-15
*
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-12
*
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-11
*
Refactor window library. (#1739)
Yong He
2021-03-08
*
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-03-04
*
Make gfx library visible to external user. (#1719)
Yong He
2021-02-19
*
Shader-Object example (#1694)
Yong He
2021-02-05
*
Upgrade slang-binaries for glslang 11.1.0 (#1664)
Tim Foley
2021-01-21
*
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-20
*
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-17
*
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
*
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2021-01-06
*
OSX Build/glslang premake fix (#1641)
jsmall-nvidia
2020-12-15
*
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-11
*
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
*
"Shader Toy" example and related fixes (#1629)
Tim Foley
2020-12-07
*
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-04
*
Add github action to verify vs project file consistency. (#1625)
Yong He
2020-12-03
*
Zip FileSystem support (#1617)
jsmall-nvidia
2020-12-02
*
Fix premake5.lua for profile (#1604)
jsmall-nvidia
2020-11-17
*
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-22
*
Small improvement in AST serialization (#1582)
jsmall-nvidia
2020-10-20
*
Use Reflection for (Serial)RefObject Serialization (#1567)
jsmall-nvidia
2020-10-06
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