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Making it easier to work with shaders
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Author
2022-06-08
Improved bounds checking for C++/CUDA (#2263)
jsmall-nvidia
2022-06-08
Actual global support (#2262)
jsmall-nvidia
2022-06-02
COM interfaces with host callable (#2258)
jsmall-nvidia
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-02-03
Fixed naming conflicts in heterogeneous-hello-world (#2114)
David Siher
2021-10-19
Generalize heterogenous code emit (#1968)
David Siher
2021-09-14
Bring heterogeneous-hello-world back up to date. (#1935)
David Siher
2021-09-10
First Slang LLVM integration (#1934)
jsmall-nvidia
2021-06-10
CUDA layout corner cases/testing (#1881)
jsmall-nvidia
2021-06-04
Enable tracing rays with OptiX backend (#1871)
Nathan V. Morrical
2021-05-25
OptiX ray payload read/write support in raytracing pipeline shaders (#1853)
Nathan V. Morrical
2021-05-15
Read half->float RWTexture conversion (#1842)
jsmall-nvidia
2021-05-15
Surface access on CUDA is byte addressed in X (#1841)
jsmall-nvidia
2021-05-15
Support for HW format conversions for RWTexture on CUDA (#1840)
jsmall-nvidia
2021-05-14
CUDA half RWTexture write support/doc improvements (#1839)
jsmall-nvidia
2021-05-06
Support for reads from RWTexture<half> (#1837)
jsmall-nvidia
2021-05-04
CUDA half comparison support (#1834)
jsmall-nvidia
2021-05-04
More CUDA Half support (#1833)
jsmall-nvidia
2021-04-30
Preliminary CUDA half maths (#1827)
jsmall-nvidia
2021-04-23
Preliminary CUDA Half support (#1808)
jsmall-nvidia
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2020-10-07
Fix C++ emit for `bit_cast` inst. (#1570)
Yong He
2020-10-05
Small fixes for CUDA code emit (#1564)
Tim Foley
2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-23
Simplify workflow when using NVAPI (#1556)
Tim Foley
2020-09-16
Fix some issues around dim3 for CUDA (#1544)
Tim Foley
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-17
GPU Foreach Loop (#1498)
Dietrich Geisler
2020-08-07
AnyValue packing/unpacking pass. (#1480)
Yong He
2020-08-05
`AnyValue` based dynamic dispatch code gen (#1477)
Yong He
2020-08-04
Sampler Feedback improvements (#1475)
jsmall-nvidia
2020-07-24
`InterlockedAdd` CPU intrinsic implementation. (#1455)
Yong He
2020-07-10
Dynamic code gen for generic local variables. (#1434)
Yong He
2020-07-03
Emit pointers for CPU target. (#1418)
Yong He
2020-06-18
Merge branch 'master' into feature/prelude-fix
Yong He
2020-06-18
Try using cmath or math.h depending on compiler to avoid issues around isinf ...
jsmall-nvidia
2020-06-18
#include <cmath>
jsmall-nvidia
2020-06-18
Improvements around C++ code generation (#1396)
jsmall-nvidia
2020-06-18
* Fix warnings from prelude
jsmall-nvidia
2020-06-17
Generate dynamic C++ code for the minimal test case. (#1391)
Yong He
2020-04-27
Add support for generic load/store on byte-addressed buffers (#1334)
Tim Foley
2020-04-23
Small improvements around atomics (#1333)
jsmall-nvidia
2020-04-15
First support for 'WaveMask' intrinsics (#1321)
jsmall-nvidia
2020-04-08
Initial work to support OptiX output for ray tracing shaders (#1307)
Tim Foley
2020-03-27
WaveBroadcastAt/WaveShuffle (#1299)
jsmall-nvidia
2020-03-25
Unroll target improvements (#1291)
jsmall-nvidia
2020-03-21
CPU Texture GetDimensions support (#1283)
jsmall-nvidia
2020-03-16
CUDA support of MultiPrefix Wave intrinsics. (#1275)
jsmall-nvidia
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