diff options
| author | David Siher <32305650+dsiher@users.noreply.github.com> | 2022-02-03 19:16:54 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-03 19:16:54 -0800 |
| commit | 5eb835f0332868fd56ac14ce7560e0ae9cfafec9 (patch) | |
| tree | 67ed2ae3b2527e8cfa66f835062490decf3052ad /prelude | |
| parent | 1eda86377847155ed3f0e0b2e40a105af35bd387 (diff) | |
Fixed naming conflicts in heterogeneous-hello-world (#2114)
* Fixed naming conflicts in heterogeneous-hello-world
Added 3 new modifiers (`__unmangled`, `__exportDirectly`, `__externLib`)
`__unmangled` causes mangleName() to return the normal name of the decl.
`__exportDirectly` changes parent decl name concatenation behavior to use
"::" instead of "." (for Name Hint) and emits the name hint when it exists,
otherwise it emits the mangled name.
`__externLib` stops Slang from emitting the corresponding struct.
Also made necessary changes to heterogeneous-hello-world so that this new
functionality is shown off.
* Undo unintentional formatting changes
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'prelude')
| -rw-r--r-- | prelude/slang-cpp-prelude.h | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/prelude/slang-cpp-prelude.h b/prelude/slang-cpp-prelude.h index b1b29284c..612f9ec9f 100644 --- a/prelude/slang-cpp-prelude.h +++ b/prelude/slang-cpp-prelude.h @@ -132,18 +132,4 @@ Any compilers not detected by the above logic are now now explicitly zeroed out. # define SLANG_UNROLL #endif -struct gfx_Device_0; -struct gfx_BufferResource_0; -struct gfx_ShaderProgram_0; -struct gfx_ResourceView_0; -struct gfx_TransientResourceHeap_0; -struct gfx_PipelineState_0; - -gfx_ShaderProgram_0* loadShaderProgram_0(gfx_Device_0* _0, char* _1, char* _2); -gfx_TransientResourceHeap_0* buildTransientHeap_0(gfx_Device_0* _0); -gfx_PipelineState_0* buildPipelineState_0(gfx_Device_0* _0, gfx_ShaderProgram_0* _1); -gfx_ResourceView_0* createBufferView_0(gfx_Device_0* _0, gfx_BufferResource_0* _1); -void dispatchComputation_0(gfx_Device_0* _0, gfx_TransientResourceHeap_0* _1, gfx_PipelineState_0* _2, gfx_ResourceView_0* _3, uint32_t gridDimsX, uint32_t gridDimsY, uint32_t gridDimsZ); -gfx_BufferResource_0* unconvertBuffer_0(RWStructuredBuffer<float> _0); - -#endif +#endif
\ No newline at end of file |
