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AgeCommit message (Expand)Author
2021-02-05Shader-Object example (#1694)Yong He
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-01-27Make own a slang session. (#1678)Yong He
2021-01-26Integrate reflection more deeply into gfx layer (#1677)Tim Foley
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-11Make `gfx::Renderer` a COM interface. (#1653)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-12-18Heterogeneous Flag Error Visibility (#1642)Dietrich Geisler
2020-12-07"Shader Toy" example and related fixes (#1629)Tim Foley
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia
2020-09-26Add API for whole program compilation. (#1562)Yong He
2020-08-21Vulkan update/NVAPI support (#1511)jsmall-nvidia
2020-08-17GPU Foreach Loop (#1498)Dietrich Geisler
2020-08-12GPU Foreach Parsing and Checking (#1482)Dietrich Geisler
2020-07-31Binary for Heterogeneous Example (#1467)Dietrich Geisler
2020-07-27Baseline Heterogeneous Example (#1460)Dietrich Geisler
2020-07-23CPU/GPU Compute Shader Example (#1451)Dietrich Geisler
2020-07-20Multiple Entry Point Backend (#1437)Dietrich Geisler
2020-07-08Add support for global uniform shader parameters (#1433)Tim Foley
2020-07-07Public Keyword for Functions (#1432)Dietrich Geisler
2020-06-24Heterogeneous example (#1399)Dietrich Geisler
2020-06-18Prelude is associated with SourceLanguage (#1398)jsmall-nvidia
2020-06-18Improvements around C++ code generation (#1396)jsmall-nvidia
2020-05-26Improvements around hashing (#1355)jsmall-nvidia
2020-04-08Initial work to support OptiX output for ray tracing shaders (#1307)Tim Foley
2020-02-07Change handling of strings for HLSL/GLSL targets (#1204)Tim Foley
2020-02-03Initial steps on GPU printing example (#1197)Tim Foley
2019-11-21Remove support for explicit register/binding syntax on TEST_INPUT (#1132)Tim Foley
2019-11-12Fix ref counting bug in cpu-hello-world (#1119)jsmall-nvidia
2019-09-23CPU Hello World (#1065)jsmall-nvidia
2019-09-13Refactor render-test to make cross platform (#1053)jsmall-nvidia
2019-03-08Improve support for interfaces as shader parameters (#886)Tim Foley
2019-02-15Split front- and back-ends (#846)Tim Foley
2018-12-12Running tests in slang-test process (#740)jsmall-nvidia
2018-11-12Add callable shader support for Vulkan ray tracing (#718)Tim Foley
2018-09-17Hotfix/fixing warnings (#636)jsmall-nvidia
2018-08-10Improve model-viewer support for lights (#626)Tim Foley
2018-08-06Add basic support for "Dear IMGUI" (#625)Tim Foley
2018-08-03Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley
2018-07-06spCompile/spProcessCommandLineArguments return SlangResult (#610)jsmall-nvidia
2018-06-28Share graphics API layer between tests/examples (#603)Tim Foley
2018-05-11Generate Visual Studio projects using Premake (#557)Tim Foley
2018-03-29Change uses of "spire" to "slang" (#461)Tim Foley
2017-10-16Implement notion of a "container format" (#213)Tim Foley
2017-09-25Fixup: deal with hitting `.obj` size limits for VSTim Foley
2017-06-20Overhaul handling of entry points and translation units.Tim Foley
2017-06-09Build: more fixes to get `msbuild` to work from command line.Tim Foley
2017-06-09Initial import of code.Tim Foley