diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-08-21 16:04:42 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-21 13:04:42 -0700 |
| commit | fcac02e405661de311b5ceebbd6d3e2c78bf8aea (patch) | |
| tree | 6e79865b39f0739d2ac9c3f91cc4129c244b6977 /examples | |
| parent | 49067fd2e97b40649df3fa2ce096f78c2e45da5a (diff) | |
Vulkan update/NVAPI support (#1511)
* First pass at incorporating nvapi into test harness.
* D3d12 Atomic Float Add via NVAPI working
* Dx12 atomic float appears to work.
* Atomic float add on Dx12.
* Added atomic64 feature addition to vk.
Fix correct output for atomic-float-byte-address.slang
* Disable atomic float failing tests.
* Upgraded VK headers.
* Detect atomic float availability on VK.
* Try to get test working for in64 atomic.
* Made HLSL prelude controlled via the render-test requirements.
* Added -enable-nvapi to premake.
* Fix D3D12Renderer when NVAPI is not available.
* Small improvements to VKRenderer.
* Improve atomic documentation in target-compatibility.md.
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/cpu-hello-world/main.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/cpu-hello-world/main.cpp b/examples/cpu-hello-world/main.cpp index 898347b47..ee919a713 100644 --- a/examples/cpu-hello-world/main.cpp +++ b/examples/cpu-hello-world/main.cpp @@ -72,8 +72,8 @@ static SlangResult _innerMain(int argc, char** argv) // is for the prelude code to be an *absolute* path to the 'slang-cpp-prelude.h' - which means // this will work wherever the generated code is, and allows accessing other files via relative paths. // - // Look at the source to TestToolUtil::setSessionDefaultPrelude to see what's involed. - TestToolUtil::setSessionDefaultPrelude(argv[0], slangSession); + // Look at the source to TestToolUtil::setSessionDefaultPreludeFromExePath to see what's involed. + TestToolUtil::setSessionDefaultPreludeFromExePath(argv[0], slangSession); // A compile request represents a single invocation of the compiler, // to process some inputs and produce outputs (or errors). |
