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* Draw call tests for Vulkan (#2073)lucy96chen2022-01-10
* Remove `PipelineType` from gfx header. (#2051)Yong He2021-12-09
* Expanded gfx::Format to include additional formats (#1982)lucy96chen2021-10-26
* Update gfx back-ends to handle static specialization (#1826)Tim Foley2021-04-29
* Various fixes to make `model-viewer` example almost working. (#1801)Yong He2021-04-20
* Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He2021-04-16
* Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He2021-03-04
* Explicit swapchain interface in `gfx`. (#1726)Yong He2021-02-24
* Make gfx library visible to external user. (#1719)Yong He2021-02-19
* [gfx] Shader-object driven shader compilation. (#1688)Yong He2021-02-04
* Integrate reflection more deeply into gfx layer (#1677)Tim Foley2021-01-26
* Make `gfx` compile to a DLL. (#1660)Yong He2021-01-17
* COM-ify all slang-gfx interfaces. (#1656)Yong He2021-01-14
* Make `gfx::Renderer` a COM interface. (#1653)Yong He2021-01-11
* Refactor GUI/Window utils out of gfx library (#1649)Yong He2021-01-06
* Projects in 'build' and Slang API separation (#1624)jsmall-nvidia2020-12-04
* Improvements around hashing (#1355)jsmall-nvidia2020-05-26
* Refactor render-test to make cross platform (#1053)jsmall-nvidia2019-09-13
* Improve support for interfaces as shader parameters (#886)Tim Foley2019-03-08
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Running tests in slang-test process (#740)jsmall-nvidia2018-12-12
* Add callable shader support for Vulkan ray tracing (#718)Tim Foley2018-11-12
* Hotfix/fixing warnings (#636)jsmall-nvidia2018-09-17
* Improve model-viewer support for lights (#626)Tim Foley2018-08-10
* Add basic support for "Dear IMGUI" (#625)Tim Foley2018-08-06
* Major overhaul of Renderer abstraction, to support a new example (#624)Tim Foley2018-08-03