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Making it easier to work with shaders
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Author
Age
*
add task shader alias (#7372)
Sirox
2025-07-02
*
Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)
ArielG-NV
2025-06-29
*
Minimal optional constraints (#7422)
Julius Ikkala
2025-06-28
*
Require `override` keyword for overriding default interface methods. (#7458)
Yong He
2025-06-16
*
Allow interface methods to have default implementations. (#7439)
Yong He
2025-06-13
*
Add new capdef for lss intrinsics (#7427)
Mukund Keshava
2025-06-13
*
Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)
James Helferty (NVIDIA)
2025-06-10
*
Add optix support for coopvec (#7286)
Mukund Keshava
2025-06-10
*
Update user-guide toc. (#7349)
Yong He
2025-06-04
*
Add legalization for 0-sized arrays. (#7327)
Yong He
2025-06-04
*
Fix grammer for auto-diff doc (#7215)
ArielG-NV
2025-06-03
*
Language version + tuple syntax. (#7230)
Yong He
2025-05-29
*
fix doc's website table & grammer (#7268)
ArielG-NV
2025-05-28
*
Change default descriptor binding to be VkMutable (#7224)
ArielG-NV
2025-05-28
*
Add LSS intrinsics (#7200)
Mukund Keshava
2025-05-27
*
Add full support for SPV_NV_shader_subgroup_partitioned (#7103)
Darren Wihandi
2025-05-25
*
Implement throw & catch statements (#6916)
Julius Ikkala
2025-05-23
*
adjust docs as per review (#7168)
ArielG-NV
2025-05-22
*
Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)
ArielG-NV
2025-05-22
*
Map `SV_VertexID` to `gl_VertexIndex-gl_BaseVertex`, add `SV_Vulkan*ID` seman...
Darren Wihandi
2025-05-19
*
Support Vulkan memory model (#7057)
Jay Kwak
2025-05-16
*
Fix correct bindings for bindless resource model [SPIRV and GLSL] (#7131)
ArielG-NV
2025-05-16
*
Support tensor addressing (#7060)
Jay Kwak
2025-05-15
*
Add new coopmat2 functions: Reduce and Transpose (#7027)
Jay Kwak
2025-05-14
*
Support the new CoopVec builtins (#7108)
Jay Kwak
2025-05-14
*
Add explanation for SV_InstanceID usage difference from SPIR-V (#7072)
aidanfnv
2025-05-14
*
Make CUDA version capabilities reach NVRTC (#7074)
Theresa Foley
2025-05-12
*
Cleanups related to RIFF support (#7041)
Theresa Foley
2025-05-12
*
cluster acceleration structure optix 6431 (#7028)
Harsh Aggarwal (NVIDIA)
2025-05-12
*
Fix broken links in Slang docs (#7039)
aidanfnv
2025-05-08
*
Remove extra User Guide readthedocs TOC entries by turning extra H1 headings ...
aidanfnv
2025-05-05
*
Add tables of contents to user guide for use on readthedocs (#6979)
aidanfnv
2025-05-02
*
Add `IOpaqueDescriptor::descriptorAccess`. (#6967)
Yong He
2025-04-30
*
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-28
*
Implement shader subgroup rotate intrinsics (#6878)
Darren Wihandi
2025-04-22
*
Add a new SM profile 6.9 (#6879)
Jay Kwak
2025-04-22
*
Remove support for ad hoc Slang IR compression (#6834)
Theresa Foley
2025-04-16
*
Add cooperative matrix 1 support (#6565)
Darren Wihandi
2025-04-15
*
Add SV_PointCoord to match gl_PointCoord (#6795)
Julius Ikkala
2025-04-14
*
Fix user-guide typos (#6789)
Gangzheng Tong
2025-04-11
*
Add defer statement (#6619)
Julius Ikkala
2025-04-06
*
Update hyperlinks in User Guide's Reference section (#6715)
Sruthik P
2025-04-01
*
[docs] Admonish slangc entry points / shader attributes (#6033)
Ben-Fields
2025-03-31
*
Output SPV_KHR_compute_shader_derivatives extension string instead of the NV ...
Darren Wihandi
2025-03-19
*
Implement floating-point pack/unpack intrinsics for all targets (#6503)
Darren Wihandi
2025-03-18
*
Add module organization suggestion doc (#6509)
cheneym2
2025-03-05
*
Document bug with global session teardown in user guide (#6479)
Anders Leino
2025-02-27
*
Improve entry point lookup function documentation (#6451)
Anders Leino
2025-02-26
*
Mark slangpy as deprecated and remove from user-guide. (#6300)
Yong He
2025-02-06
*
Update a3-reference.md (#6309)
KoT
2025-02-06
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