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* add task shader alias (#7372)Sirox2025-07-02
* Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)ArielG-NV2025-06-29
* Minimal optional constraints (#7422)Julius Ikkala2025-06-28
* Require `override` keyword for overriding default interface methods. (#7458)Yong He2025-06-16
* Allow interface methods to have default implementations. (#7439)Yong He2025-06-13
* Add new capdef for lss intrinsics (#7427)Mukund Keshava2025-06-13
* Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)James Helferty (NVIDIA)2025-06-10
* Add optix support for coopvec (#7286)Mukund Keshava2025-06-10
* Update user-guide toc. (#7349)Yong He2025-06-04
* Add legalization for 0-sized arrays. (#7327)Yong He2025-06-04
* Fix grammer for auto-diff doc (#7215)ArielG-NV2025-06-03
* Language version + tuple syntax. (#7230)Yong He2025-05-29
* fix doc's website table & grammer (#7268)ArielG-NV2025-05-28
* Change default descriptor binding to be VkMutable (#7224)ArielG-NV2025-05-28
* Add LSS intrinsics (#7200)Mukund Keshava2025-05-27
* Add full support for SPV_NV_shader_subgroup_partitioned (#7103)Darren Wihandi2025-05-25
* Implement throw & catch statements (#6916)Julius Ikkala2025-05-23
* adjust docs as per review (#7168)ArielG-NV2025-05-22
* Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)ArielG-NV2025-05-22
* Map `SV_VertexID` to `gl_VertexIndex-gl_BaseVertex`, add `SV_Vulkan*ID` seman...Darren Wihandi2025-05-19
* Support Vulkan memory model (#7057)Jay Kwak2025-05-16
* Fix correct bindings for bindless resource model [SPIRV and GLSL] (#7131)ArielG-NV2025-05-16
* Support tensor addressing (#7060)Jay Kwak2025-05-15
* Add new coopmat2 functions: Reduce and Transpose (#7027)Jay Kwak2025-05-14
* Support the new CoopVec builtins (#7108)Jay Kwak2025-05-14
* Add explanation for SV_InstanceID usage difference from SPIR-V (#7072)aidanfnv2025-05-14
* Make CUDA version capabilities reach NVRTC (#7074)Theresa Foley2025-05-12
* Cleanups related to RIFF support (#7041)Theresa Foley2025-05-12
* cluster acceleration structure optix 6431 (#7028)Harsh Aggarwal (NVIDIA)2025-05-12
* Fix broken links in Slang docs (#7039)aidanfnv2025-05-08
* Remove extra User Guide readthedocs TOC entries by turning extra H1 headings ...aidanfnv2025-05-05
* Add tables of contents to user guide for use on readthedocs (#6979)aidanfnv2025-05-02
* Add `IOpaqueDescriptor::descriptorAccess`. (#6967)Yong He2025-04-30
* Add Slang Byte Code generation and interpreter. (#6896)Yong He2025-04-28
* Implement shader subgroup rotate intrinsics (#6878)Darren Wihandi2025-04-22
* Add a new SM profile 6.9 (#6879)Jay Kwak2025-04-22
* Remove support for ad hoc Slang IR compression (#6834)Theresa Foley2025-04-16
* Add cooperative matrix 1 support (#6565)Darren Wihandi2025-04-15
* Add SV_PointCoord to match gl_PointCoord (#6795)Julius Ikkala2025-04-14
* Fix user-guide typos (#6789)Gangzheng Tong2025-04-11
* Add defer statement (#6619)Julius Ikkala2025-04-06
* Update hyperlinks in User Guide's Reference section (#6715)Sruthik P2025-04-01
* [docs] Admonish slangc entry points / shader attributes (#6033)Ben-Fields2025-03-31
* Output SPV_KHR_compute_shader_derivatives extension string instead of the NV ...Darren Wihandi2025-03-19
* Implement floating-point pack/unpack intrinsics for all targets (#6503)Darren Wihandi2025-03-18
* Add module organization suggestion doc (#6509)cheneym22025-03-05
* Document bug with global session teardown in user guide (#6479)Anders Leino2025-02-27
* Improve entry point lookup function documentation (#6451)Anders Leino2025-02-26
* Mark slangpy as deprecated and remove from user-guide. (#6300)Yong He2025-02-06
* Update a3-reference.md (#6309)KoT2025-02-06