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* add task shader alias (#7372)Sirox2025-07-02
* extend fiddle to allow custom lua splices in more places (#7559)Ellie Hermaszewska2025-07-01
* Add arguments for controlling floating point denormal mode (#7461)aidanfnv2025-07-01
* Remove some cruft/complexity from IR serialization (#7483)Theresa Foley2025-07-01
* Reset minimum cmake version to 3.22 (#7548)Gangzheng Tong2025-06-30
* Support the GLSL/SPIR-V Built-in variable `DeviceIndex` (#7552)ArielG-NV2025-06-29
* Minimal optional constraints (#7422)Julius Ikkala2025-06-28
* Move separate-debug-info arg to target options (#7540)jarcherNV2025-06-27
* Document supported compiler versions in building.md (#7512)Ellie Hermaszewska2025-06-24
* Fix a small typo in CPU target docs (#7507)Mehmet Oguz Derin2025-06-22
* Delete GFX User Guide (#7474)aidanfnv2025-06-18
* Require `override` keyword for overriding default interface methods. (#7458)Yong He2025-06-16
* Allow interface methods to have default implementations. (#7439)Yong He2025-06-13
* Add new capdef for lss intrinsics (#7427)Mukund Keshava2025-06-13
* Fix IR layout of 3-element vectors in cbuffers for -fvk-use-dx-layout (#7282)James Helferty (NVIDIA)2025-06-10
* Add optix support for coopvec (#7286)Mukund Keshava2025-06-10
* Add command line option for separate debug info (#7178)jarcherNV2025-06-06
* Disable Link-Time-Optimization by default (#7345)Jay Kwak2025-06-06
* Update user-guide toc. (#7349)Yong He2025-06-04
* Add legalization for 0-sized arrays. (#7327)Yong He2025-06-04
* Make interface types non c-style in Slang2026. (#7260)Yong He2025-06-04
* Fix grammer for auto-diff doc (#7215)ArielG-NV2025-06-03
* Add a memory-mappable binary serialization format (#7222)Theresa Foley2025-05-30
* Language version + tuple syntax. (#7230)Yong He2025-05-29
* fix doc's website table & grammer (#7268)ArielG-NV2025-05-28
* Change default descriptor binding to be VkMutable (#7224)ArielG-NV2025-05-28
* Add LSS intrinsics (#7200)Mukund Keshava2025-05-27
* Add full support for SPV_NV_shader_subgroup_partitioned (#7103)Darren Wihandi2025-05-25
* Implement throw & catch statements (#6916)Julius Ikkala2025-05-23
* adjust docs as per review (#7168)ArielG-NV2025-05-22
* Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)ArielG-NV2025-05-22
* Generalize serialization system used for AST (#7126)Theresa Foley2025-05-21
* Map `SV_VertexID` to `gl_VertexIndex-gl_BaseVertex`, add `SV_Vulkan*ID` seman...Darren Wihandi2025-05-19
* Support Vulkan memory model (#7057)Jay Kwak2025-05-16
* Fix correct bindings for bindless resource model [SPIRV and GLSL] (#7131)ArielG-NV2025-05-16
* Fix broken -emit-spirv-via-glsl test option (#7091)sricker-nvidia2025-05-16
* Support tensor addressing (#7060)Jay Kwak2025-05-15
* Add new coopmat2 functions: Reduce and Transpose (#7027)Jay Kwak2025-05-14
* Support the new CoopVec builtins (#7108)Jay Kwak2025-05-14
* Make Command Line Reference readthedocs compatible (#7048)aidanfnv2025-05-14
* Add explanation for SV_InstanceID usage difference from SPIR-V (#7072)aidanfnv2025-05-14
* Make CUDA version capabilities reach NVRTC (#7074)Theresa Foley2025-05-12
* Cleanups related to RIFF support (#7041)Theresa Foley2025-05-12
* cluster acceleration structure optix 6431 (#7028)Harsh Aggarwal (NVIDIA)2025-05-12
* Fix broken links in Slang docs (#7039)aidanfnv2025-05-08
* Remove extra User Guide readthedocs TOC entries by turning extra H1 headings ...aidanfnv2025-05-05
* Add tables of contents to user guide for use on readthedocs (#6979)aidanfnv2025-05-02
* Add `IOpaqueDescriptor::descriptorAccess`. (#6967)Yong He2025-04-30
* Add Slang Byte Code generation and interpreter. (#6896)Yong He2025-04-28
* Implement shader subgroup rotate intrinsics (#6878)Darren Wihandi2025-04-22