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| author | ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> | 2025-05-21 21:11:01 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-22 04:11:01 +0000 |
| commit | 27c6e9b01f7386263bde90e16812be46327015c2 (patch) | |
| tree | a640d6882da0c9ee90ef64872b1b94c721039cdf /docs/user-guide | |
| parent | 21346ded32be9091389ca53815c1ba56feff8a01 (diff) | |
Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)
fixes: [#7143](https://github.com/shader-slang/slang/issues/7143)
fixes: [#7146](https://github.com/shader-slang/slang/issues/7146)
Goal of PR:
* This PR is part of the larger #7115 refactor to how dynamic dispatch works.
* The first step is to add the `-std <std-revision>` flag.
* The second step is to provide basic `dyn` keyword support in AST. This does not include `varDecl` support since most of these interactions require `some` keyword support.
Future PR(s) goal:
* Support `some` keyword in AST. With this we will also implement all varDecl interactions between `dyn` and `some`.
* Add IR support for `some` and `dyn`.
Breakdown of PR:
* most of the logic is in `validateDyn.*`. This was done so that in the future when we implement more features we will have an easy time removing/adding restrictions to `dyn` interfaces.
Breaking changes:
* As per spec (https://github.com/shader-slang/spec/pull/14/files), any type conforming to a `dyn` interface errors if member list contains one of the following: opaque type, non copyable type, or unsized type.
* Due to the breaking change, the test `tests\compute\dynamic-dispatch-bindless-texture.slang` is incorrect. This has been fixed.
Diffstat (limited to 'docs/user-guide')
| -rw-r--r-- | docs/user-guide/a3-02-reference-capability-atoms.md | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/docs/user-guide/a3-02-reference-capability-atoms.md b/docs/user-guide/a3-02-reference-capability-atoms.md index 4596e8fed..9c2f6ca0a 100644 --- a/docs/user-guide/a3-02-reference-capability-atoms.md +++ b/docs/user-guide/a3-02-reference-capability-atoms.md @@ -669,6 +669,9 @@ Extensions `GL_EXT_shader_atomic_int64` > Represents the GL_EXT_shader_atomic_int64 extension. +`GL_EXT_shader_explicit_arithmetic_types` +> Represents the GL_EXT_shader_explicit_arithmetic_types extension. + `GL_EXT_shader_explicit_arithmetic_types_int64` > Represents the GL_EXT_shader_explicit_arithmetic_types_int64 extension. |
