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Making it easier to work with shaders
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Commit message (
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Author
Age
*
Fix a bug with CUDA entry-point params (#2007)
Theresa Foley
2021-11-10
*
Enabling slang-llvm for host-callable (#1975)
jsmall-nvidia
2021-10-25
*
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-09-29
*
`reinterpret` and 16-bit value packing. (#1933)
Yong He
2021-09-09
*
Further implementation of SPIRV direct emit. (#1920)
Yong He
2021-08-12
*
Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...
Nathan V. Morrical
2021-08-10
*
Work to mitigate SPIR-V bloat (#1914)
Theresa Foley
2021-07-21
*
Update VS projects to 2019. (#1901)
Yong He
2021-07-08
*
Change default VS version to 2017. (#1893)
Yong He
2021-06-23
*
DXC as DownstreamCompiler (#1845)
jsmall-nvidia
2021-05-14
*
FXC as DownstreamCompiler (#1844)
jsmall-nvidia
2021-05-14
*
Update `model-viewer` example and fixing compiler bugs. (#1795)
Yong He
2021-04-16
*
Added compiler-core project (#1775)
jsmall-nvidia
2021-04-01
*
Update binaries (#1758)
Tim Foley
2021-03-16
*
Enable building glslang from source (#1757)
Tim Foley
2021-03-16
*
MarkDown -> Markdown (#1748)
jsmall-nvidia
2021-03-11
*
Doc tooling improvements (#1734)
jsmall-nvidia
2021-03-05
*
Doc improvements (#1729)
jsmall-nvidia
2021-03-01
*
Documentation markup extraction (#1724)
jsmall-nvidia
2021-02-23
*
Support `bit_cast` between complex types. (#1702)
Yong He
2021-02-12
*
Fix line offset problem (#1690)
jsmall-nvidia
2021-02-04
*
Upgrade slang-binaries for glslang 11.1.0 (#1664)
Tim Foley
2021-01-21
*
Update glslang to 11.1.0 (#1662)
Tim Foley
2021-01-20
*
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
*
Add first steps toward a "capability" system (#1636)
Tim Foley
2020-12-11
*
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
*
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-04