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authorTim Foley <tfoleyNV@users.noreply.github.com>2021-03-16 12:12:37 -0700
committerGitHub <noreply@github.com>2021-03-16 12:12:37 -0700
commit6a360f74d41122d9b92a4050c2d51b57ddb2e197 (patch)
treed0577e5e9bcdfa6f8e10b5d17619adc5bd1c9191 /build/visual-studio/slang
parent10b39e0cb545f98f1a417da8e8e52258134a3e87 (diff)
Enable building glslang from source (#1757)
* Enable building glslang from source Somehow the slang-glslang binaries we are currently using aren't the most up-to-date ones, so I am enabling building glslang from source so that we can produce new binaries. * fixup: run generators
Diffstat (limited to 'build/visual-studio/slang')
-rw-r--r--build/visual-studio/slang/slang.vcxproj12
1 files changed, 0 insertions, 12 deletions
diff --git a/build/visual-studio/slang/slang.vcxproj b/build/visual-studio/slang/slang.vcxproj
index eb0a8e819..b5e95c141 100644
--- a/build/visual-studio/slang/slang.vcxproj
+++ b/build/visual-studio/slang/slang.vcxproj
@@ -110,9 +110,6 @@
<ImportLibrary>..\..\..\bin\windows-x86\debug\slang.lib</ImportLibrary>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
- <PostBuildEvent>
- <Command>IF EXIST ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll\ (xcopy /Q /E /Y /I ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll ..\..\..\bin\windows-x86\debug &gt; nul) ELSE (xcopy /Q /Y /I ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll ..\..\..\bin\windows-x86\debug &gt; nul)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -131,9 +128,6 @@
<ImportLibrary>..\..\..\bin\windows-x64\debug\slang.lib</ImportLibrary>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
- <PostBuildEvent>
- <Command>IF EXIST ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll\ (xcopy /Q /E /Y /I ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll ..\..\..\bin\windows-x64\debug &gt; nul) ELSE (xcopy /Q /Y /I ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll ..\..\..\bin\windows-x64\debug &gt; nul)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@@ -156,9 +150,6 @@
<ImportLibrary>..\..\..\bin\windows-x86\release\slang.lib</ImportLibrary>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
- <PostBuildEvent>
- <Command>IF EXIST ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll\ (xcopy /Q /E /Y /I ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll ..\..\..\bin\windows-x86\release &gt; nul) ELSE (xcopy /Q /Y /I ..\..\..\external\slang-binaries\bin\windows-x86\slang-glslang.dll ..\..\..\bin\windows-x86\release &gt; nul)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@@ -181,9 +172,6 @@
<ImportLibrary>..\..\..\bin\windows-x64\release\slang.lib</ImportLibrary>
<TreatLinkerWarningAsErrors>true</TreatLinkerWarningAsErrors>
</Link>
- <PostBuildEvent>
- <Command>IF EXIST ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll\ (xcopy /Q /E /Y /I ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll ..\..\..\bin\windows-x64\release &gt; nul) ELSE (xcopy /Q /Y /I ..\..\..\external\slang-binaries\bin\windows-x64\slang-glslang.dll ..\..\..\bin\windows-x64\release &gt; nul)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\..\..\slang.h" />