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Making it easier to work with shaders
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gfx
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Author
2023-03-27
Use c++17 standard (#2686)
Ellie Hermaszewska
2023-01-27
Add ASAN support + fixes (#2614)
skallweitNV
2022-12-12
Refactor shader cache (#2558)
skallweitNV
2022-12-01
Enable multithread build in premake (#2545)
jsmall-nvidia
2022-10-17
Shader cache index implementation (#2452)
lucy96chen
2022-09-28
Fix release CI script. (#2421)
Yong He
2022-09-28
Fix build script for macos aarch64. (#2420)
Yong He
2022-08-20
Call `gfx` in slang program. (#2370)
Yong He
2022-08-16
Add gfx interface definition in Slang. (#2364)
Yong He
2022-08-04
Split debug-layer into smaller files (#2344)
lucy96chen
2022-07-27
Split render-cpu into smaller files (#2340)
lucy96chen
2022-07-25
Split render-cuda.cpp into smaller files (#2334)
lucy96chen
2022-06-30
Split render-d3d11.cpp into smaller files (#2307)
lucy96chen
2022-06-01
Vulkan validation error fixes (#2254)
lucy96chen
2022-05-26
Split render-vk.h/.cpp into a set of smaller files (#2244)
lucy96chen
2022-05-23
Update SPIR-V Headers (#2246)
Theresa Foley
2022-05-17
Split render-d3d12.h/cpp into a set of smaller files (#2231)
lucy96chen
2022-04-27
Split out Artifact info (#2193)
jsmall-nvidia
2022-02-16
Various gfx fixes. (#2132)
Yong He
2022-01-27
Turn off edit and continue to prevent warnings. (#2097)
Yong He
2021-10-18
GFX: implement mutable shader objects. (#1963)
Yong He
2021-09-29
Fix ARM64 detection for MSVC (#1951)
Chad Engler
2021-07-08
Update VS projects to 2019. (#1901)
Yong He
2021-06-23
Change default VS version to 2017. (#1893)
Yong He
2021-04-29
`gfx` DebugCallback and debug layer. (#1822)
Yong He
2021-04-24
Remove resource `Usage` from `gfx` interface. (#1813)
Yong He
2021-04-05
Transient root shader object. (#1782)
Yong He
2021-03-31
`gfx` explicit transient resource management. (#1774)
Yong He
2021-03-24
Reimplement Vulkan shader objects. (#1764)
Yong He
2021-03-12
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-10
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-04
Refactor `gfx` to surface `CommandBuffer` interface. (#1735)
Yong He
2021-02-24
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-19
Make gfx library visible to external user. (#1719)
Yong He
2021-01-27
Make own a slang session. (#1678)
Yong He
2021-01-17
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-06
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia