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authorYong He <yonghe@outlook.com>2021-01-17 22:00:49 -0800
committerGitHub <noreply@github.com>2021-01-17 22:00:49 -0800
commit1296c7bb55b14db24308f31cacdda7f7a71fc937 (patch)
tree935ebf1e829361a17f98f5ead3460998719acf42 /build/visual-studio/gfx
parent2a5d5b32348c33aac7ca62aa9a4c2bb7cff8e08a (diff)
Make `gfx` compile to a DLL. (#1660)
* Make `gfx` compile to a DLL. * Fix cuda * Fix cuda build * Bug gl screen capture bug.
Diffstat (limited to 'build/visual-studio/gfx')
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj46
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj.filters18
2 files changed, 28 insertions, 36 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index 789440fb7..0ed5ed233 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -27,25 +27,25 @@
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
@@ -67,34 +67,38 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <LinkIncremental>true</LinkIncremental>
<OutDir>..\..\..\bin\windows-x86\debug\</OutDir>
<IntDir>..\..\..\intermediate\windows-x86\debug\gfx\</IntDir>
<TargetName>gfx</TargetName>
- <TargetExt>.lib</TargetExt>
+ <TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
<OutDir>..\..\..\bin\windows-x64\debug\</OutDir>
<IntDir>..\..\..\intermediate\windows-x64\debug\gfx\</IntDir>
<TargetName>gfx</TargetName>
- <TargetExt>.lib</TargetExt>
+ <TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\bin\windows-x86\release\</OutDir>
<IntDir>..\..\..\intermediate\windows-x86\release\gfx\</IntDir>
<TargetName>gfx</TargetName>
- <TargetExt>.lib</TargetExt>
+ <TargetExt>.dll</TargetExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
<OutDir>..\..\..\bin\windows-x64\release\</OutDir>
<IntDir>..\..\..\intermediate\windows-x64\release\gfx\</IntDir>
<TargetName>gfx</TargetName>
- <TargetExt>.lib</TargetExt>
+ <TargetExt>.dll</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<Optimization>Disabled</Optimization>
@@ -103,6 +107,7 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <ImportLibrary>..\..\..\bin\windows-x86\debug\gfx.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/debug/"</Command>
@@ -112,7 +117,7 @@
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<Optimization>Disabled</Optimization>
@@ -121,6 +126,7 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <ImportLibrary>..\..\..\bin\windows-x64\debug\gfx.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/debug/"</Command>
@@ -130,7 +136,7 @@
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -143,6 +149,7 @@
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
+ <ImportLibrary>..\..\..\bin\windows-x86\release\gfx.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/release/"</Command>
@@ -152,7 +159,7 @@
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
@@ -165,6 +172,7 @@
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
+ <ImportLibrary>..\..\..\bin\windows-x64\release\gfx.lib</ImportLibrary>
</Link>
<PostBuildEvent>
<Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/release/"</Command>
@@ -185,9 +193,6 @@
<ClInclude Include="..\..\..\tools\gfx\render-graphics-common.h" />
<ClInclude Include="..\..\..\tools\gfx\render.h" />
<ClInclude Include="..\..\..\tools\gfx\renderer-shared.h" />
- <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h" />
- <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h" />
- <ClInclude Include="..\..\..\tools\gfx\surface.h" />
<ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" />
<ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h" />
<ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h" />
@@ -209,9 +214,6 @@
<ClCompile Include="..\..\..\tools\gfx\render-graphics-common.cpp" />
<ClCompile Include="..\..\..\tools\gfx\render.cpp" />
<ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp" />
- <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp" />
- <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp" />
- <ClCompile Include="..\..\..\tools\gfx\surface.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-api.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device-queue.cpp" />
@@ -219,6 +221,14 @@
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp" />
<ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp" />
</ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\core\core.vcxproj">
+ <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project>
+ </ProjectReference>
+ <ProjectReference Include="..\slang\slang.vcxproj">
+ <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project>
+ </ProjectReference>
+ </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters
index 90caef2f9..97658fffa 100644
--- a/build/visual-studio/gfx/gfx.vcxproj.filters
+++ b/build/visual-studio/gfx/gfx.vcxproj.filters
@@ -51,15 +51,6 @@
<ClInclude Include="..\..\..\tools\gfx\renderer-shared.h">
<Filter>Header Files</Filter>
</ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\..\..\tools\gfx\surface.h">
- <Filter>Header Files</Filter>
- </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -119,15 +110,6 @@
<ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp">
<Filter>Source Files</Filter>
</ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="..\..\..\tools\gfx\surface.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
<ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp">
<Filter>Source Files</Filter>
</ClCompile>