diff options
| author | Yong He <yonghe@outlook.com> | 2021-01-17 22:00:49 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-17 22:00:49 -0800 |
| commit | 1296c7bb55b14db24308f31cacdda7f7a71fc937 (patch) | |
| tree | 935ebf1e829361a17f98f5ead3460998719acf42 /build/visual-studio/gfx | |
| parent | 2a5d5b32348c33aac7ca62aa9a4c2bb7cff8e08a (diff) | |
Make `gfx` compile to a DLL. (#1660)
* Make `gfx` compile to a DLL.
* Fix cuda
* Fix cuda build
* Bug gl screen capture bug.
Diffstat (limited to 'build/visual-studio/gfx')
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj | 46 | ||||
| -rw-r--r-- | build/visual-studio/gfx/gfx.vcxproj.filters | 18 |
2 files changed, 28 insertions, 36 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 789440fb7..0ed5ed233 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -27,25 +27,25 @@ </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> @@ -67,34 +67,38 @@ </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <LinkIncremental>true</LinkIncremental> <OutDir>..\..\..\bin\windows-x86\debug\</OutDir> <IntDir>..\..\..\intermediate\windows-x86\debug\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <LinkIncremental>true</LinkIncremental> <OutDir>..\..\..\bin\windows-x64\debug\</OutDir> <IntDir>..\..\..\intermediate\windows-x64\debug\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <LinkIncremental>false</LinkIncremental> <OutDir>..\..\..\bin\windows-x86\release\</OutDir> <IntDir>..\..\..\intermediate\windows-x86\release\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <LinkIncremental>false</LinkIncremental> <OutDir>..\..\..\bin\windows-x64\release\</OutDir> <IntDir>..\..\..\intermediate\windows-x64\release\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> @@ -103,6 +107,7 @@ <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> + <ImportLibrary>..\..\..\bin\windows-x86\debug\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/debug/"</Command> @@ -112,7 +117,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> @@ -121,6 +126,7 @@ <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> + <ImportLibrary>..\..\..\bin\windows-x64\debug\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/debug/"</Command> @@ -130,7 +136,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> @@ -143,6 +149,7 @@ <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> + <ImportLibrary>..\..\..\bin\windows-x86\release\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/release/"</Command> @@ -152,7 +159,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> @@ -165,6 +172,7 @@ <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> + <ImportLibrary>..\..\..\bin\windows-x64\release\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/release/"</Command> @@ -185,9 +193,6 @@ <ClInclude Include="..\..\..\tools\gfx\render-graphics-common.h" /> <ClInclude Include="..\..\..\tools\gfx\render.h" /> <ClInclude Include="..\..\..\tools\gfx\renderer-shared.h" /> - <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h" /> - <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h" /> - <ClInclude Include="..\..\..\tools\gfx\surface.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h" /> @@ -209,9 +214,6 @@ <ClCompile Include="..\..\..\tools\gfx\render-graphics-common.cpp" /> <ClCompile Include="..\..\..\tools\gfx\render.cpp" /> <ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\surface.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-api.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device-queue.cpp" /> @@ -219,6 +221,14 @@ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\core\core.vcxproj"> + <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project> + </ProjectReference> + <ProjectReference Include="..\slang\slang.vcxproj"> + <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index 90caef2f9..97658fffa 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -51,15 +51,6 @@ <ClInclude Include="..\..\..\tools\gfx\renderer-shared.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\surface.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h"> <Filter>Header Files</Filter> </ClInclude> @@ -119,15 +110,6 @@ <ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\surface.cpp"> - <Filter>Source Files</Filter> - </ClCompile> <ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp"> <Filter>Source Files</Filter> </ClCompile> |
