diff options
| author | Yong He <yonghe@outlook.com> | 2021-01-17 22:00:49 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-17 22:00:49 -0800 |
| commit | 1296c7bb55b14db24308f31cacdda7f7a71fc937 (patch) | |
| tree | 935ebf1e829361a17f98f5ead3460998719acf42 /build | |
| parent | 2a5d5b32348c33aac7ca62aa9a4c2bb7cff8e08a (diff) | |
Make `gfx` compile to a DLL. (#1660)
* Make `gfx` compile to a DLL.
* Fix cuda
* Fix cuda build
* Bug gl screen capture bug.
Diffstat (limited to 'build')
12 files changed, 247 insertions, 36 deletions
diff --git a/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj b/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj index 9d4c819cf..2fb93b42c 100644 --- a/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj +++ b/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/gfx-util/gfx-util.vcxproj b/build/visual-studio/gfx-util/gfx-util.vcxproj new file mode 100644 index 000000000..d75105524 --- /dev/null +++ b/build/visual-studio/gfx-util/gfx-util.vcxproj @@ -0,0 +1,169 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</ProjectGuid> + <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename> + <Keyword>Win32Proj</Keyword> + <RootNamespace>gfx-util</RootNamespace> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>..\..\..\bin\windows-x86\debug\</OutDir> + <IntDir>..\..\..\intermediate\windows-x86\debug\gfx-util\</IntDir> + <TargetName>gfx-util</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>..\..\..\bin\windows-x64\debug\</OutDir> + <IntDir>..\..\..\intermediate\windows-x64\debug\gfx-util\</IntDir> + <TargetName>gfx-util</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>..\..\..\bin\windows-x86\release\</OutDir> + <IntDir>..\..\..\intermediate\windows-x86\release\gfx-util\</IntDir> + <TargetName>gfx-util</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>..\..\..\bin\windows-x64\release\</OutDir> + <IntDir>..\..\..\intermediate\windows-x64\release\gfx-util\</IntDir> + <TargetName>gfx-util</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <Optimization>Disabled</Optimization> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <Optimization>Disabled</Optimization> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <Optimization>Full</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <MinimalRebuild>false</MinimalRebuild> + <StringPooling>true</StringPooling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <Optimization>Full</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <MinimalRebuild>false</MinimalRebuild> + <StringPooling>true</StringPooling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="..\..\..\tools\gfx-util\shader-cursor.h" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\..\tools\gfx-util\shader-cursor.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/visual-studio/gfx-util/gfx-util.vcxproj.filters b/build/visual-studio/gfx-util/gfx-util.vcxproj.filters new file mode 100644 index 000000000..23e932b8c --- /dev/null +++ b/build/visual-studio/gfx-util/gfx-util.vcxproj.filters @@ -0,0 +1,21 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Header Files"> + <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> + </Filter> + <Filter Include="Source Files"> + <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\..\tools\gfx-util\shader-cursor.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\..\tools\gfx-util\shader-cursor.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 789440fb7..0ed5ed233 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -27,25 +27,25 @@ </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>StaticLibrary</ConfigurationType> + <ConfigurationType>DynamicLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <CharacterSet>Unicode</CharacterSet> <PlatformToolset>v140</PlatformToolset> @@ -67,34 +67,38 @@ </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <LinkIncremental>true</LinkIncremental> <OutDir>..\..\..\bin\windows-x86\debug\</OutDir> <IntDir>..\..\..\intermediate\windows-x86\debug\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <LinkIncremental>true</LinkIncremental> <OutDir>..\..\..\bin\windows-x64\debug\</OutDir> <IntDir>..\..\..\intermediate\windows-x64\debug\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <LinkIncremental>false</LinkIncremental> <OutDir>..\..\..\bin\windows-x86\release\</OutDir> <IntDir>..\..\..\intermediate\windows-x86\release\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <LinkIncremental>false</LinkIncremental> <OutDir>..\..\..\bin\windows-x64\release\</OutDir> <IntDir>..\..\..\intermediate\windows-x64\release\gfx\</IntDir> <TargetName>gfx</TargetName> - <TargetExt>.lib</TargetExt> + <TargetExt>.dll</TargetExt> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> @@ -103,6 +107,7 @@ <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> + <ImportLibrary>..\..\..\bin\windows-x86\debug\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/debug/"</Command> @@ -112,7 +117,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>_DEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> @@ -121,6 +126,7 @@ <Link> <SubSystem>Windows</SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> + <ImportLibrary>..\..\..\bin\windows-x64\debug\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/debug/"</Command> @@ -130,7 +136,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> @@ -143,6 +149,7 @@ <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> + <ImportLibrary>..\..\..\bin\windows-x86\release\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x86/" "../../../bin/windows-x86/release/"</Command> @@ -152,7 +159,7 @@ <ClCompile> <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> - <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <PreprocessorDefinitions>NDEBUG;SLANG_GFX_DYNAMIC;SLANG_GFX_DYNAMIC_EXPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions> <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> @@ -165,6 +172,7 @@ <SubSystem>Windows</SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> + <ImportLibrary>..\..\..\bin\windows-x64\release\gfx.lib</ImportLibrary> </Link> <PostBuildEvent> <Command>"$(SolutionDir)tools\copy-hlsl-libs.bat" "$(WindowsSdkDir)Redist/D3D/x64/" "../../../bin/windows-x64/release/"</Command> @@ -185,9 +193,6 @@ <ClInclude Include="..\..\..\tools\gfx\render-graphics-common.h" /> <ClInclude Include="..\..\..\tools\gfx\render.h" /> <ClInclude Include="..\..\..\tools\gfx\renderer-shared.h" /> - <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h" /> - <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h" /> - <ClInclude Include="..\..\..\tools\gfx\surface.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h" /> @@ -209,9 +214,6 @@ <ClCompile Include="..\..\..\tools\gfx\render-graphics-common.cpp" /> <ClCompile Include="..\..\..\tools\gfx\render.cpp" /> <ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\surface.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-api.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-device-queue.cpp" /> @@ -219,6 +221,14 @@ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp" /> </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\core\core.vcxproj"> + <Project>{F9BE7957-8399-899E-0C49-E714FDDD4B65}</Project> + </ProjectReference> + <ProjectReference Include="..\slang\slang.vcxproj"> + <Project>{DB00DA62-0533-4AFD-B59F-A67D5B3A0808}</Project> + </ProjectReference> + </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index 90caef2f9..97658fffa 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -51,15 +51,6 @@ <ClInclude Include="..\..\..\tools\gfx\renderer-shared.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\slang-gfx-helper.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\surface.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h"> <Filter>Header Files</Filter> </ClInclude> @@ -119,15 +110,6 @@ <ClCompile Include="..\..\..\tools\gfx\renderer-shared.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\shader-cursor.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\slang-gfx-helper.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\surface.cpp"> - <Filter>Source Files</Filter> - </ClCompile> <ClCompile Include="..\..\..\tools\gfx\vulkan\render-vk.cpp"> <Filter>Source Files</Filter> </ClCompile> diff --git a/build/visual-studio/gpu-printing/gpu-printing.vcxproj b/build/visual-studio/gpu-printing/gpu-printing.vcxproj index 9b8834666..f7b783f39 100644 --- a/build/visual-studio/gpu-printing/gpu-printing.vcxproj +++ b/build/visual-studio/gpu-printing/gpu-printing.vcxproj @@ -183,6 +183,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/hello-world/hello-world.vcxproj b/build/visual-studio/hello-world/hello-world.vcxproj index 60dde7007..a7a51362b 100644 --- a/build/visual-studio/hello-world/hello-world.vcxproj +++ b/build/visual-studio/hello-world/hello-world.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj b/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj index 74bd9213b..78bdb1f3e 100644 --- a/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj +++ b/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj @@ -178,6 +178,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/model-viewer/model-viewer.vcxproj b/build/visual-studio/model-viewer/model-viewer.vcxproj index b7523fe4f..8c8044d48 100644 --- a/build/visual-studio/model-viewer/model-viewer.vcxproj +++ b/build/visual-studio/model-viewer/model-viewer.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/render-test-tool/render-test-tool.vcxproj b/build/visual-studio/render-test-tool/render-test-tool.vcxproj index b9841e122..e74392972 100644 --- a/build/visual-studio/render-test-tool/render-test-tool.vcxproj +++ b/build/visual-studio/render-test-tool/render-test-tool.vcxproj @@ -186,6 +186,7 @@ <ClInclude Include="..\..\..\tools\render-test\shader-input-layout.h" /> <ClInclude Include="..\..\..\tools\render-test\shader-renderer-util.h" /> <ClInclude Include="..\..\..\tools\render-test\slang-support.h" /> + <ClInclude Include="..\..\..\tools\render-test\surface.h" /> <ClInclude Include="..\..\..\tools\render-test\window.h" /> </ItemGroup> <ItemGroup> @@ -197,6 +198,7 @@ <ClCompile Include="..\..\..\tools\render-test\shader-input-layout.cpp" /> <ClCompile Include="..\..\..\tools\render-test\shader-renderer-util.cpp" /> <ClCompile Include="..\..\..\tools\render-test\slang-support.cpp" /> + <ClCompile Include="..\..\..\tools\render-test\surface.cpp" /> <ClCompile Include="..\..\..\tools\render-test\window.cpp" /> <ClCompile Include="..\..\..\tools\render-test\windows\win-window.cpp" /> </ItemGroup> @@ -210,6 +212,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> diff --git a/build/visual-studio/render-test-tool/render-test-tool.vcxproj.filters b/build/visual-studio/render-test-tool/render-test-tool.vcxproj.filters index 1c0d82cdd..5223edb08 100644 --- a/build/visual-studio/render-test-tool/render-test-tool.vcxproj.filters +++ b/build/visual-studio/render-test-tool/render-test-tool.vcxproj.filters @@ -30,6 +30,9 @@ <ClInclude Include="..\..\..\tools\render-test\slang-support.h"> <Filter>Header Files</Filter> </ClInclude> + <ClInclude Include="..\..\..\tools\render-test\surface.h"> + <Filter>Header Files</Filter> + </ClInclude> <ClInclude Include="..\..\..\tools\render-test\window.h"> <Filter>Header Files</Filter> </ClInclude> @@ -59,6 +62,9 @@ <ClCompile Include="..\..\..\tools\render-test\slang-support.cpp"> <Filter>Source Files</Filter> </ClCompile> + <ClCompile Include="..\..\..\tools\render-test\surface.cpp"> + <Filter>Source Files</Filter> + </ClCompile> <ClCompile Include="..\..\..\tools\render-test\window.cpp"> <Filter>Source Files</Filter> </ClCompile> diff --git a/build/visual-studio/shader-toy/shader-toy.vcxproj b/build/visual-studio/shader-toy/shader-toy.vcxproj index 5c540113b..9fd7014a3 100644 --- a/build/visual-studio/shader-toy/shader-toy.vcxproj +++ b/build/visual-studio/shader-toy/shader-toy.vcxproj @@ -178,6 +178,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\gfx-util\gfx-util.vcxproj"> + <Project>{F5ADB74E-02A7-44FB-AA3B-FC02F8AC7A4B}</Project> + </ProjectReference> <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> </ProjectReference> |
