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authorYong He <yonghe@outlook.com>2021-10-18 12:19:45 -0700
committerGitHub <noreply@github.com>2021-10-18 12:19:45 -0700
commit2f44d9e01234911dd563f0456b9d861fd8db286d (patch)
treee2727f31654ebc93bae6a1de4b25586be6fb9d10 /build/visual-studio/gfx
parent87e7c49fbfccd54be0d1cee61fba8f309b1f792e (diff)
GFX: implement mutable shader objects. (#1963)
* GFX: implement mutable shader objects. * Revert unnecessary changes * Revert more changes. * Fix clang errors. * Fix clang/gcc errors. * Fix clang errors. * Remove CPU test. * Fix after merge. * Fix after merge. * Remove gl test * Code review fixes. * Fixing all vk validation errors. * Flush test output more often. * Fix a crash in `specializeDynamicAssociatedTypeLookup`. * temporarily disable std-lib-serialize test to see what happens * Fix crashes. * Make sure cpu gfx unit tests are properly disabled on TeamCity. * Disable cpu test. * Fix. * Fix cuda. * Disable nv-ray-tracing-motion-blur Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'build/visual-studio/gfx')
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj1
-rw-r--r--build/visual-studio/gfx/gfx.vcxproj.filters3
2 files changed, 4 insertions, 0 deletions
diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj
index 728e01e72..0ecb21878 100644
--- a/build/visual-studio/gfx/gfx.vcxproj
+++ b/build/visual-studio/gfx/gfx.vcxproj
@@ -300,6 +300,7 @@
<ClInclude Include="..\..\..\tools\gfx\debug-layer.h" />
<ClInclude Include="..\..\..\tools\gfx\flag-combiner.h" />
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h" />
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" />
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-util.h" />
<ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" />
diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters
index 6e188bf03..9afde72c1 100644
--- a/build/visual-studio/gfx/gfx.vcxproj.filters
+++ b/build/visual-studio/gfx/gfx.vcxproj.filters
@@ -48,6 +48,9 @@
<ClInclude Include="..\..\..\tools\gfx\immediate-renderer-base.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="..\..\..\tools\gfx\mutable-shader-object.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
<ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h">
<Filter>Header Files</Filter>
</ClInclude>