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Tooner.git
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A toon shader for Unity's BIRP.
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globals.cginc
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Author
Age
*
Restore spherical boundary to fog gimmick
yum
2025-01-27
*
Add ability to swap decal slots
yum
2025-01-27
*
Add LTCGI strength slider
yum
2025-01-22
*
Add some options to ds2_11 (terrain gimmick)
yum
2025-01-22
*
Clearcoat can disable texture normals
yum
2025-01-21
*
Add vector based ndotl mask to glitter
yum
2025-01-20
*
Add UV domain warping, box discard gimmicks
yum
2025-01-20
*
Add terrain gimmick (ds2_11) and analytic fog (fog01)
yum
2025-01-19
*
Use quad intrinsics to compute trochoid normals
yum
2025-01-17
*
im going to kill myself
yum
2025-01-14
*
More fog tweaks: add animated noise, motion vector
yum
2025-01-04
*
Fog now uses object coordinates
yum
2025-01-03
*
Optimize downstairs 2 gimmick 3
yum
2025-01-01
*
More work on downstairs 2 gimmicks
yum
2025-01-01
*
Begin adding gimmicks for downstairs map
yum
2024-12-30
*
Add domain warping to decal feature
yum
2024-12-16
*
Add SDF mode to decals
yum
2024-12-09
*
Add second mask for rim lighting & matcap
yum
2024-12-05
*
Add smoothness control to msdf font renderer
yum
2024-12-01
*
Add small programmable text display gimmick
yum
2024-12-01
*
Add cutout noise scale slider
yum
2024-11-30
*
Interleaved gradient noise is now parameterized by frame count
yum
2024-11-26
*
Add brightness clamping to fog
yum
2024-11-17
*
Fox texture samples now use point
yum
2024-11-16
*
Add seed to interleaved gradient noise cutout
yum
2024-11-09
*
Add separate sliders for diffuse/direct lighting
yum
2024-11-09
*
Fog domain warping now occurs in 3d
yum
2024-11-07
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Add baked normals & ltcgi to fog
yum
2024-11-06
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Fog cleanup
yum
2024-11-05
*
Begin work adding normals to fog
yum
2024-11-04
*
Add noise mask option to cutout shading mode
yum
2024-11-04
*
Add interleaved gradient noise cutout mode
yum
2024-11-03
*
Misc
yum
2024-11-03
*
Lots of tweaks
yum
2024-11-03
*
Can now specify interpolation mode on most important textures
yum
2024-10-29
*
Update cloning
yum
2024-10-26
*
Add features for constant rim lighting view direction
yum
2024-10-25
*
add water stuff
yum
2024-10-24
*
Refine origin damping behavior, fix normals precision
yum
2024-10-23
*
Add gerstner water gimmick
yum
2024-10-23
*
Fog performance optimizations
yum
2024-10-11
*
Rework step size / density
yum
2024-10-09
*
Avatar bugfixes
yum
2024-10-09
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Add emitter texture to fog
yum
2024-10-09
*
Add fog parameters; add Unity fog to fwd/add passes
yum
2024-10-08
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Add fog gimmick
yum
2024-10-07
*
Fix SSR
yum
2024-10-05
*
Add audiolink chroma gimmick
yum
2024-10-04
*
PBR overlays can now overwrite glitter
yum
2024-10-01
*
Add per-channel center eye fix
yum
2024-09-30
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