diff options
| author | yum <yum.food.vr@gmail.com> | 2024-08-10 12:42:32 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2024-08-10 12:42:32 -0700 |
| commit | 9035231332e55f9995618f3b65ab8b05d9b52023 (patch) | |
| tree | 1bb95c46b06e314dd558462531190c9e050f4e01 /feature_macros.cginc | |
| parent | 4e2422becccc311349325fe436f10326b7210c73 (diff) | |
Add sampler mode (clamp/repeat) control to PBR overlay
Also add UV channel select to PBR overlay
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index cb7296c..7012703 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -45,6 +45,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY1 #pragma shader_feature_local _ _PBR_OVERLAY1_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_EMISSION_MAP @@ -57,6 +59,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY2 #pragma shader_feature_local _ _PBR_OVERLAY2_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_EMISSION_MAP @@ -69,6 +73,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY3 #pragma shader_feature_local _ _PBR_OVERLAY3_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_EMISSION_MAP @@ -81,6 +87,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_CLAMP #pragma shader_feature_local _ _DECAL0 #pragma shader_feature_local _ _DECAL0_ROUGHNESS #pragma shader_feature_local _ _DECAL0_METALLIC |
