From 9035231332e55f9995618f3b65ab8b05d9b52023 Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 10 Aug 2024 12:42:32 -0700 Subject: Add sampler mode (clamp/repeat) control to PBR overlay Also add UV channel select to PBR overlay --- feature_macros.cginc | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'feature_macros.cginc') diff --git a/feature_macros.cginc b/feature_macros.cginc index cb7296c..7012703 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -45,6 +45,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY1 #pragma shader_feature_local _ _PBR_OVERLAY1_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_EMISSION_MAP @@ -57,6 +59,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY2 #pragma shader_feature_local _ _PBR_OVERLAY2_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_EMISSION_MAP @@ -69,6 +73,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY3 #pragma shader_feature_local _ _PBR_OVERLAY3_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_EMISSION_MAP @@ -81,6 +87,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_CLAMP #pragma shader_feature_local _ _DECAL0 #pragma shader_feature_local _ _DECAL0_ROUGHNESS #pragma shader_feature_local _ _DECAL0_METALLIC -- cgit v1.2.3