diff options
Diffstat (limited to 'feature_macros.cginc')
| -rw-r--r-- | feature_macros.cginc | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/feature_macros.cginc b/feature_macros.cginc index cb7296c..7012703 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -45,6 +45,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY0_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY0_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY1 #pragma shader_feature_local _ _PBR_OVERLAY1_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY1_EMISSION_MAP @@ -57,6 +59,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY1_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY1_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY2 #pragma shader_feature_local _ _PBR_OVERLAY2_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY2_EMISSION_MAP @@ -69,6 +73,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY2_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY2_SAMPLER_CLAMP #pragma shader_feature_local _ _PBR_OVERLAY3 #pragma shader_feature_local _ _PBR_OVERLAY3_BASECOLOR_MAP #pragma shader_feature_local _ _PBR_OVERLAY3_EMISSION_MAP @@ -81,6 +87,8 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_ADD #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MAX +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_REPEAT +#pragma shader_feature_local _ _PBR_OVERLAY3_SAMPLER_CLAMP #pragma shader_feature_local _ _DECAL0 #pragma shader_feature_local _ _DECAL0_ROUGHNESS #pragma shader_feature_local _ _DECAL0_METALLIC |
