| Commit message (Expand) | Author | Age |
| * | Add three more decal slots | yum | 2026-03-06 |
| * | Add metallic gloss to decals | yum | 2026-03-02 |
| * | More decal features | yum | 2026-03-02 |
| * | Add decal slot | yum | 2026-03-01 |
| * | Add emissions, remove impostor code | yum | 2026-02-26 |
| * | Add second matcap slot | yum | 2026-02-25 |
| * | Plumb matcaps & rim lighting | yum | 2026-02-25 |
| * | Add shadows | yum | 2026-02-24 |
| * | Add outline pass | yum | 2026-02-24 |
| * | Implement wrapped lighting (direct & IBL diffuse) | yum | 2026-02-24 |
| * | Add brightness clamp, update vrc light volumes | yum | 2026-02-24 |
| * | Plumb bent normals | yum | 2026-02-23 |
| * | Add ambient occlusion & normal filtering | yum | 2026-02-23 |
| * | Drop cloth for now | yum | 2026-02-23 |
| * | Grass: add crude instancing code | yum | 2026-01-18 |
| * | Impostors: begin optimization work | yum | 2026-01-18 |
| * | Impostors: continue work on depth | yum | 2026-01-17 |
| * | Impostors: integrate into 3ner | yum | 2026-01-14 |
| * | Impostors: baker now records albedo, normal, gloss, and depth | yum | 2026-01-14 |
| * | Implement distance-based culling for instances | yum | 2026-01-11 |
| * | Add parallax heightmapping | yum | 2026-01-11 |
| * | Fold: implement dynamic branching in shader | yum | 2026-01-02 |
| * | more vertex deformation tweaks; unwrapping the donut | yum | 2025-12-25 |
| * | add point align feature, aka inverse of axis align | yum | 2025-12-17 |
| * | add "axis align" feature to fix distortion after unbending the tube | yum | 2025-12-17 |
| * | wip, trying to unwrap the torus | yum | 2025-12-16 |
| * | more tube-plane simplifications | yum | 2025-12-15 |
| * | begin work on "un-tube" feature | yum | 2025-12-06 |
| * | add detail map feature | yum | 2025-11-11 |
| * | add clearcoat mask | yum | 2025-11-11 |
| * | begin work on marching in vert/domain shaders (NOT WORKING) | yum | 2025-11-04 |
| * | add ray march instancing (copies) with row offsets | yum | 2025-11-04 |
| * | adjust ray marching loop structure | yum | 2025-11-02 |
| * | add hexagon sdf | yum | 2025-11-02 |
| * | add hex grid tiling | yum | 2025-11-02 |
| * | raymarching tweaks + add overstepping | yum | 2025-11-02 |
| * | generalize norm conversion code | yum | 2025-11-02 |
| * | add l2 -> l infinity norm deformation | yum | 2025-11-01 |
| * | meow | yum | 2025-11-01 |
| * | begin sketching out "undeform" codepath | yum | 2025-10-31 |
| * | add machinery for multiple uv channels | yum | 2025-10-28 |
| * | add logical time feature | yum | 2025-10-28 |
| * | add fbm deformation effect | yum | 2025-10-18 |
| * | tessellate in screen space, and add sine wave deformation effect | yum | 2025-10-17 |
| * | add shadowcaster | yum | 2025-10-12 |
| * | fornite update | yum | 2025-10-12 |
| * | add geometry shader | yum | 2025-10-12 |
| * | add uv scroll, aniso16, and finish tubes | yum | 2025-10-12 |
| * | gay behavior | yum | 2025-10-12 |
| * | add unlit toggle, adjust IBL | yum | 2025-10-04 |