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* Add three more decal slotsyum2026-03-06
* Begin work on glitteryum2026-03-06
* Delete old metallic glossyum2026-03-03
* Fix reflection dir, matching filamentyum2026-03-03
* Add energy compensation term; rough metals look right under direct lighting nowyum2026-03-03
* Add metallic gloss to decalsyum2026-03-03
* Add metallic gloss to decalsyum2026-03-02
* More decal featuresyum2026-03-02
* Add decal slotyum2026-03-01
* Drop depth blit; used for impostors, now deletedyum2026-02-26
* Add emissions, remove impostor codeyum2026-02-26
* Add second matcap slotyum2026-02-25
* Fix matcap compiler bug & reorder UIyum2026-02-25
* Plumb matcaps & rim lightingyum2026-02-25
* add matcap & rim lighting backend codeyum2026-02-25
* Bugfix: sh9 dominant direction calculationyum2026-02-25
* Add shadowsyum2026-02-24
* Add outline passyum2026-02-24
* Bugfix: spherical harmonics L0 was being added twiceyum2026-02-24
* Implement wrapped lighting (direct & IBL diffuse)yum2026-02-24
* Add light volumes specularyum2026-02-24
* Add brightness clamp, update vrc light volumesyum2026-02-24
* Add horizon fading (wired off)yum2026-02-24
* Rewrite SH9 core, more conciseyum2026-02-24
* Delete grass (unused)yum2026-02-24
* meowyum2026-02-24
* Adjust how bent normal strength is appliedyum2026-02-23
* Implement bent normalsyum2026-02-23
* Plumb bent normalsyum2026-02-23
* Add ambient occlusion & normal filteringyum2026-02-23
* Fix IBL DFG termyum2026-02-23
* Fix DFG LUT; needed more samples by defaultyum2026-02-23
* Drop cloth for nowyum2026-02-23
* dfg lut tweaksyum2026-02-23
* Fold: move operations into separate fileyum2026-02-20
* Fold: simplify codeyum2026-02-20
* Fold: bugfix: seeking immediately updates in uiyum2026-02-17
* Fold: ui tweaksyum2026-02-17
* Fold: more animation bugfixesyum2026-02-17
* Fold: animation workflow bugfixesyum2026-02-17
* Fold: support animation windowyum2026-02-17
* Fold: add plane to octahedron codeyum2026-02-17
* Fold: add translate nodeyum2026-02-16
* Add instancing distance culling, scale deformationyum2026-02-16
* Grass: add crude instancing codeyum2026-01-18
* Impostors: baking script now auto-scales boundsyum2026-01-18
* Impostors: generate assets based on hierarchy pathyum2026-01-18
* Impostors: code cleanupyum2026-01-18
* Impostors: combine metallic gloss & depth atlasesyum2026-01-18
* Impostors: begin optimization workyum2026-01-18