index
:
3ner.git
master
A toon shader for Unity's BIRP.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Add three more decal slots
yum
2026-03-06
*
Begin work on glitter
yum
2026-03-06
*
Delete old metallic gloss
yum
2026-03-03
*
Fix reflection dir, matching filament
yum
2026-03-03
*
Add energy compensation term; rough metals look right under direct lighting now
yum
2026-03-03
*
Add metallic gloss to decals
yum
2026-03-03
*
Add metallic gloss to decals
yum
2026-03-02
*
More decal features
yum
2026-03-02
*
Add decal slot
yum
2026-03-01
*
Drop depth blit; used for impostors, now deleted
yum
2026-02-26
*
Add emissions, remove impostor code
yum
2026-02-26
*
Add second matcap slot
yum
2026-02-25
*
Fix matcap compiler bug & reorder UI
yum
2026-02-25
*
Plumb matcaps & rim lighting
yum
2026-02-25
*
add matcap & rim lighting backend code
yum
2026-02-25
*
Bugfix: sh9 dominant direction calculation
yum
2026-02-25
*
Add shadows
yum
2026-02-24
*
Add outline pass
yum
2026-02-24
*
Bugfix: spherical harmonics L0 was being added twice
yum
2026-02-24
*
Implement wrapped lighting (direct & IBL diffuse)
yum
2026-02-24
*
Add light volumes specular
yum
2026-02-24
*
Add brightness clamp, update vrc light volumes
yum
2026-02-24
*
Add horizon fading (wired off)
yum
2026-02-24
*
Rewrite SH9 core, more concise
yum
2026-02-24
*
Delete grass (unused)
yum
2026-02-24
*
meow
yum
2026-02-24
*
Adjust how bent normal strength is applied
yum
2026-02-23
*
Implement bent normals
yum
2026-02-23
*
Plumb bent normals
yum
2026-02-23
*
Add ambient occlusion & normal filtering
yum
2026-02-23
*
Fix IBL DFG term
yum
2026-02-23
*
Fix DFG LUT; needed more samples by default
yum
2026-02-23
*
Drop cloth for now
yum
2026-02-23
*
dfg lut tweaks
yum
2026-02-23
*
Fold: move operations into separate file
yum
2026-02-20
*
Fold: simplify code
yum
2026-02-20
*
Fold: bugfix: seeking immediately updates in ui
yum
2026-02-17
*
Fold: ui tweaks
yum
2026-02-17
*
Fold: more animation bugfixes
yum
2026-02-17
*
Fold: animation workflow bugfixes
yum
2026-02-17
*
Fold: support animation window
yum
2026-02-17
*
Fold: add plane to octahedron code
yum
2026-02-17
*
Fold: add translate node
yum
2026-02-16
*
Add instancing distance culling, scale deformation
yum
2026-02-16
*
Grass: add crude instancing code
yum
2026-01-18
*
Impostors: baking script now auto-scales bounds
yum
2026-01-18
*
Impostors: generate assets based on hierarchy path
yum
2026-01-18
*
Impostors: code cleanup
yum
2026-01-18
*
Impostors: combine metallic gloss & depth atlases
yum
2026-01-18
*
Impostors: begin optimization work
yum
2026-01-18
[next]