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3ner.git
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A toon shader for Unity's BIRP.
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*
Try to avoid NaN in dominant direction calculation
yum
2026-03-24
*
Refactor ssdf and matcaps/rl into "late pbr" stage; implement ssdf shadows
yum
2026-03-24
*
Encapsulate ssfd and letter grid inside pbr.cginc
yum
2026-03-24
*
Port ssfd feature from 2ner
yum
2026-03-24
*
Add letter grid animation
yum
2026-03-24
*
Pull in letter grid gimmick from 2ner
yum
2026-03-24
*
Tweaks - do premultiplied alpha, add a [branch], adjust slider limits
yum
2026-03-23
*
Clean up marble code
yum
2026-03-17
*
Add faster 3-in 1-out hasher for domain warping
yum
2026-03-17
*
Brightness clamp affects clearcoat now
yum
2026-03-16
*
Restore spec ao
yum
2026-03-16
*
Begin work on cloth (again)
yum
2026-03-16
*
Misc
yum
2026-03-16
*
Move marble over to procedural noise
yum
2026-03-16
*
More flashing adjustments
yum
2026-03-16
*
Fix normal filtering, which fixes both IBL and direct lighting flashing
yum
2026-03-16
*
Add (cheap) hacks to minimize flashy specular highlights
yum
2026-03-16
*
Add more debug views
yum
2026-03-16
*
Further improve tessellation shadows
yum
2026-03-16
*
Fix tessellation shadows, and potential lighting NaNs
yum
2026-03-16
*
Add kintsugi domain warping
yum
2026-03-16
*
Optimize noise baker
yum
2026-03-15
*
Add "kintsugi" effect - 3D voronoi boundary compositing
yum
2026-03-15
*
Add noise texture generator
yum
2026-03-15
*
Finish marble rework
yum
2026-03-15
*
Begin overhauling marble
yum
2026-03-15
*
Add normal map to clearcoat
yum
2026-03-11
*
Update specular occlusion; always runs now
yum
2026-03-11
*
Fix clearcoat IBL
yum
2026-03-09
*
Add metallic gloss sliders to decals
yum
2026-03-08
*
Add data.cginc - header for data containers
yum
2026-03-07
*
Add normal map to decals
yum
2026-03-07
*
Add sdf mode to decals
yum
2026-03-07
*
Decals: tweak rotation order
yum
2026-03-07
*
Fix cutout rendering
yum
2026-03-06
*
Add 4 more decal slots
yum
2026-03-06
*
Switch from #ifdef to uniform branches for decals
yum
2026-03-06
*
Add three more decal slots
yum
2026-03-06
*
Begin work on glitter
yum
2026-03-06
*
Delete old metallic gloss
yum
2026-03-03
*
Fix reflection dir, matching filament
yum
2026-03-03
*
Add energy compensation term; rough metals look right under direct lighting now
yum
2026-03-03
*
Add metallic gloss to decals
yum
2026-03-03
*
Add metallic gloss to decals
yum
2026-03-02
*
More decal features
yum
2026-03-02
*
Add decal slot
yum
2026-03-01
*
Drop depth blit; used for impostors, now deleted
yum
2026-02-26
*
Add emissions, remove impostor code
yum
2026-02-26
*
Add second matcap slot
yum
2026-02-25
*
Fix matcap compiler bug & reorder UI
yum
2026-02-25
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