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* matcaps/rim lighting can now affect lighting in addition to albedoyum2025-02-26
* Add glitter and more masked stencil channelsyum2025-02-26
* Add focal length multiplieryum2025-02-24
* Extra stencil color pass behaves as base pass when disabled and not lockedyum2025-02-24
* fix extra stencil pass on transparent (cutout) materialsyum2025-02-24
* begin work on stencil+pass-based eye clippingyum2025-02-23
* Add UV domain warpingyum2025-02-23
* add ltcgi, alpha multiplieryum2025-02-23
* add ssfdyum2025-02-22
* add eye shaderyum2025-02-20
* Add emission, fine-tune quantized specularyum2025-02-20
* Add metallic+gloss mapyum2025-02-20
* Add specular quantizationyum2025-02-20
* Add matcap quantizationyum2025-02-20
* Add ability to quantize NoLyum2025-02-20
* Add directionality and quantization to rim lightingyum2025-02-20
* Add vertex domain warping gimmickyum2025-02-19
* Add matcaps and rim lightingyum2025-02-18
* Remove normal shadowing featureyum2025-02-12
* fix normal bugs, add normal shadowingyum2025-02-12
* Add a bunch of featuresyum2025-02-12
* add licenseyum2025-02-11
* Add codeyum2025-02-11
* Add READMEyum2025-02-10