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Making it easier to work with shaders
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Author
2021-01-27
Make own a slang session. (#1678)
Yong He
2021-01-26
Integrate reflection more deeply into gfx layer (#1677)
Tim Foley
2021-01-21
Fix D3D12 DescriptorSet::setSampler bug (#1668)
Yong He
2021-01-21
Add `StructuredBuffer` support in `gfx`. (#1666)
Yong He
2021-01-19
Make `ShaderCursor` no longer depend on core. (#1661)
Yong He
2021-01-17
Make `gfx` compile to a DLL. (#1660)
Yong He
2021-01-15
Convert more tests to use shader objects (#1659)
Tim Foley
2021-01-14
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-11
LZ4 compression support (#1654)
jsmall-nvidia
2021-01-11
Make `gfx::Renderer` a COM interface. (#1653)
Yong He
2021-01-06
Refactor GUI/Window utils out of gfx library (#1649)
Yong He
2020-12-15
Cleanup CUDA renderer. (#1644)
Yong He
2020-12-11
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-10
Building with embedded stdlib (#1634)
jsmall-nvidia
2020-12-10
Move ShaderObject to be under renderer interface. (#1633)
Yong He
2020-12-04
Projects in 'build' and Slang API separation (#1624)
jsmall-nvidia
2020-12-03
Add shader object parameter binding to renderer_test. (#1622)
Yong He
2020-12-02
Zip FileSystem support (#1617)
jsmall-nvidia
2020-12-02
Fix for TC problem with Path unit test (#1621)
jsmall-nvidia
2020-12-01
Make SlangCompileRequest COM type (#1620)
jsmall-nvidia
2020-11-18
Test for serializing out and reading back Stdlib (#1605)
jsmall-nvidia
2020-11-11
Include hierarchy output (#1595)
jsmall-nvidia
2020-11-10
Use integer RTTI/witness handles in existential tuples. (#1598)
Yong He
2020-11-05
Standard library save/loadable (#1592)
jsmall-nvidia
2020-10-26
Value type serialization via C++ Extractor (#1588)
jsmall-nvidia
2020-10-23
C++ extractor fix for access modifiers (#1586)
jsmall-nvidia
2020-10-22
Single pass C++ extraction (#1583)
jsmall-nvidia
2020-10-15
Fix Vk leak (#1579)
jsmall-nvidia
2020-10-09
Support CUDA bindless texture in dynamic dispatch code. (#1575)
Yong He
2020-10-06
Use Reflection for (Serial)RefObject Serialization (#1567)
jsmall-nvidia
2020-10-02
Use new vulkan debug layer. (#1566)
Yong He
2020-09-24
Enable default cpp prelude. (#1560)
Yong He
2020-09-17
Front-load cuda module loading to fill in RTTI pointers. (#1548)
Yong He
2020-09-17
Embed default prelude for CUDA (#1546)
Tim Foley
2020-09-14
Support shader parameters that are an array of existential type. (#1542)
Yong He
2020-09-02
[slang-cpp-extractor] Don't modify generated source if there is no change. (#...
Yong He
2020-09-02
Allow unspecialized existential shader parameters (dynamic dispatch). (#1529)
Yong He
2020-09-01
Support dynamic existential shader parameters in render-test (#1525)
Yong He
2020-08-24
NVAPI improvements (#1512)
jsmall-nvidia
2020-08-21
Vulkan update/NVAPI support (#1511)
jsmall-nvidia
2020-08-21
Fix stdlib declarations for texture Gather() (#1510)
Tim Foley
2020-08-19
Remove IncludeHandler. (#1505)
jsmall-nvidia
2020-08-18
Support for float atomics on RWByteAddressBuffer (#1502)
jsmall-nvidia
2020-08-05
Refactor enumerating directory contents (#1478)
jsmall-nvidia
2020-08-05
Change the policy for entry-point uniform parameters on Vulkan (#1476)
Tim Foley
2020-08-04
Fix leaks in slang-generate (#1472)
Yong He
2020-08-03
First pass support for Sampler Feedback (#1470)
jsmall-nvidia
2020-07-28
Change parameter passing convention for CUDA (#1463)
Tim Foley
2020-07-24
Test frame work improvements (#1452)
jsmall-nvidia
2020-07-23
Fix for vulkan tests failing (#1456)
jsmall-nvidia
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