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* warnings (#3653)Ellie Hermaszewska2024-03-01
* Fix various crashes when generating debug info. (#3650)Yong He2024-02-29
* [SPIRV] Add NonSemanticDebugInfo for step-through debugging. (#3644)Yong He2024-02-28
* add support for shared resources on vulkan/linux (#3636)skallweitNV2024-02-27
* Allow default values for `extern` symbols. (#3632)Yong He2024-02-26
* switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)Simon Kallweit2024-02-26
* Add slangc interface to compile and use ir modules. (#3615)Yong He2024-02-23
* Add API for querying and reusing precompiled binary modules. (#3614)Yong He2024-02-22
* derive approximate DX12 shader model in vulkan (#3596)skallweitNV2024-02-20
* Add wrapper type syntax for link time specialization. (#3606)Yong He2024-02-20
* Support link time type specialization. (#3604)Yong He2024-02-20
* Refactor compiler option representations. (#3598)Yong He2024-02-20
* Support loading serialized modules. (#3588)Yong He2024-02-15
* Support link-time constants. (#3564)Yong He2024-02-09
* gfx:Add callback to IPipelineCreationAPIDispatcher (#3556)kaizhangNV2024-02-06
* Capability type checking. (#3530)Yong He2024-02-02
* Atomics+Wave ops intrinsics fixes. (#3542)Yong He2024-02-02
* GLSL Passthrough support for SSBO types (#3446)Ellie Hermaszewska2024-02-02
* adding required extensions to gfx to enable basic vulkan printf functionality...Nathan V. Morrical2024-02-02
* Fix LSP compatibility issues with Visual Studio. (#3520)Yong He2024-01-26
* Capability def parsing & codegen + disjoint sets (#3451)Yong He2024-01-18
* macos/vulkan support (#3418)skallweitNV2023-12-18
* WIP: CMake (#3326)Ellie Hermaszewska2023-12-08
* Support visibility control and default to `internal`. (#3380)Yong He2023-12-06
* squash warnings (#3378)Ellie Hermaszewska2023-12-05
* Misc language server fixes. (#3357)Yong He2023-11-28
* warnings (#3335)Ellie Hermaszewska2023-11-17
* Unify stdlib `Texture` types into one generic type. (#3327)Yong He2023-11-16
* Parameter binding and gfx fixes. (#3302)Yong He2023-11-01
* Fix warnings for gcc 12.3 (#3286)Ellie Hermaszewska2023-10-25
* Use GLSL Scalar layout for vulkan device. (#3285)Yong He2023-10-25
* Add a tool to dump/replay compute pipeline creation from gfx. (#3275)Yong He2023-10-19
* Type layouts for structured buffers with counters (#3269)Ellie Hermaszewska2023-10-17
* Run curated spirv-opt passes through slang-glslang. (#3266)Yong He2023-10-09
* Check for extension support before enabling a feature (#3262)Ellie Hermaszewska2023-10-05
* More direct-SPIRV fixes. (#3257)Yong He2023-10-02
* Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)Yong He2023-10-02
* Use direct spirv in hello-world example. (#3207)Yong He2023-09-18
* Fix build with --enable-xlib=false (#3203)Ellie Hermaszewska2023-09-13
* Add gfx d3d12 TextureCube UAV case (#3205)SirKero2023-09-13
* Add all RayQuery SPIRV Intrinsics. (#3204)Yong He2023-09-13
* Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska2023-09-11
* Fix HLSL SER Intrinsics. (#3183)Yong He2023-09-05
* Add support for getting external semaphore handles (#3181)skallweitNV2023-09-06
* Fix CI related issues. (#3175)Yong He2023-09-01
* Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He2023-09-01
* Remove redundant define form synchapi emulation (#3169)Ellie Hermaszewska2023-08-31
* Avoid empty lines when not finding a render api (#3160)Ellie Hermaszewska2023-08-29
* Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska2023-08-28
* Support SPIRV Capability declaration on intrinsic functions. (#3150)Yong He2023-08-25