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authorEllie Hermaszewska <ellieh@nvidia.com>2023-11-18 02:50:40 +0800
committerGitHub <noreply@github.com>2023-11-17 10:50:40 -0800
commit27243ce07880f65f9abb15e38f7176eea9572aac (patch)
treec11db10cd6959cebfb198bc436f8694e404d9a9e /tools
parent240aa243527eabcf87c30aabf9749396de47b1b2 (diff)
warnings (#3335)
* ignores * Remove unused variables * Squash out of bounds warning --------- Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools')
-rw-r--r--tools/gfx/d3d12/d3d12-device.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp
index 44a9faa45..cd4dfb7a3 100644
--- a/tools/gfx/d3d12/d3d12-device.cpp
+++ b/tools/gfx/d3d12/d3d12-device.cpp
@@ -1899,6 +1899,7 @@ Result DeviceImpl::createInputLayout(IInputLayout::Desc const& desc, IInputLayou
char* textPos = layout->m_text.getBuffer();
List<D3D12_INPUT_ELEMENT_DESC>& elements = layout->m_elements;
+ SLANG_ASSERT(inputElementCount > 0);
elements.setCount(inputElementCount);
for (Int i = 0; i < inputElementCount; ++i)