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Making it easier to work with shaders
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slang-test-main.cpp
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Author
2025-09-23
Adding slang-test option to ignore abort popup message (#8492)
Jay Kwak
2025-09-22
Add RHI Device Caching and Test Prefix Exclusion (#8448)
Gangzheng Tong
2025-09-07
Enhances CI reliability and debug logging (#8393)
Gangzheng Tong
2025-09-04
Handle slang-test command comments better (#8363)
Jay Kwak
2025-09-02
render-test: Change D3D12 default to sm_6_5 (#8320)
James Helferty (NVIDIA)
2025-08-28
Remove the embedded source to avoid self-matching in slang-test (#8305)
Jay Kwak
2025-08-26
Fail slang-test when VVL printed errors (#8280)
Jay Kwak
2025-07-31
Handle debug-layer messages in a separate channel (#7988)
Jay Kwak
2025-07-22
Fix visibility of synthesized Differential typedefs. (#7865)
Yong He
2025-07-11
Use stdout for --help text instead of stderr (#7730)
aidanfnv
2025-07-08
Improve slang-test output verbosity control (#7625)
Jay Kwak
2025-07-07
Language server: sort completion candidate by relevance. (#7626)
Yong He
2025-07-03
Language Server Enhancements (#7604)
Yong He
2025-06-19
Enabling optix ci pipeline (#7311)
Harsh Aggarwal (NVIDIA)
2025-06-18
Fix retry logic for unit test (#7471)
Jay Kwak
2025-06-13
Sort test list to be deterministic (#7432)
Jay Kwak
2025-06-06
Update slang-rhi (#7303)
Simon Kallweit
2025-06-04
Break down record replay to individual tests to avoid timeout (#7340)
Jay Kwak
2025-06-02
Add a new slang-test option `-enable-debug-layers` (#7300)
Jay Kwak
2025-06-01
Fix test-server debug issues with gfx-unit-test-tool (#7119) (#7279)
sricker-nvidia
2025-05-20
Fix retry logic and skip high intermittent test failure (#7175)
Gangzheng Tong
2025-05-16
Enable Windows full debug testsuite in CI (#7085)
Gangzheng Tong
2025-05-11
Add a new option "-capability" to slang-test and render-test (#7054)
Jay Kwak
2025-05-06
Retry when a few unit tests failed. (#6912)
Jay Kwak
2025-05-06
Update C++ standard to C++20 (#6980)
Ellie Hermaszewska
2025-04-28
Add Slang Byte Code generation and interpreter. (#6896)
Yong He
2025-04-04
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
Harsh Aggarwal (NVIDIA)
2025-02-27
Remove adapter option from slang-test (#6475)
Mukund Keshava
2025-02-27
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
Allow `.member` syntax on vector and scalars. (#6424)
Yong He
2025-02-19
Show adapter info in slang-test (#6388)
cheneym2
2025-02-13
Migrate slang-test away from deprecated Slang API (#6343)
Anders Leino
2025-01-17
Avoid using the backend validation when using test server (#6094)
Jay Kwak
2025-01-06
Properly set D3D12SDKPath (#5993)
Jay Kwak
2025-01-01
Allow explicit test root (#5980)
bspeice
2024-12-10
Fix a crash when search for files. (#5818)
Yong He
2024-11-13
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-05
Update slang-rhi and fix error handling (#5485)
cheneym2
2024-11-05
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-10-29
format
Ellie Hermaszewska
2024-10-17
Fix D3D12Core.dll loading problem (#5315)
Jay Kwak
2024-10-14
Fix assert when compiling an entrypoint that calls another entrypoint. (#5268)
Yong He
2024-10-10
slang-test: retry failed test at the end. (#5255)
Yong He
2024-10-07
Add WGSL support for slang-test (#5174)
Anders Leino
2024-10-04
Allow building using external dependencies (#5076)
Tobias Frisch
2024-09-19
Re-enable slang-test for WGSL (#5120)
Jay Kwak
2024-09-17
Implement math intrinsics for WGSL (#5078)
Jay Kwak
2024-08-30
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-26
Feature/record unit test (#4910)
kaizhangNV
2024-07-31
Fix IR lowering for generic interface types. (#4761)
Yong He
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