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Making it easier to work with shaders
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Author
Age
*
Migrate render-test away from deprecated compile request API (#6514)
Anders Leino
2025-03-12
*
Prepare for render test api migration (#6498)
Anders Leino
2025-02-28
*
update slang-rhi (shader object refactor) (#6251)
Simon Kallweit
2025-02-27
*
Fix slang raytracing test (#6404)
ksavoie-nv
2025-02-21
*
Show adapter info in slang-test (#6388)
cheneym2
2025-02-19
*
Cleanups for render-api (#6360)
Anders Leino
2025-02-18
*
Enable D3D12 experimental feature to use coopvec (#6290)
Jay Kwak
2025-02-05
*
Update Slang-RHI and enable any debug layers up-front (#6226)
Anders Leino
2025-01-31
*
Add groupshared atomic array test. (#6107)
Yong He
2025-01-17
*
Avoid using the backend validation when using test server (#6094)
Jay Kwak
2025-01-17
*
Lower varying parameters as pointers instead of SSA values. (#5919)
Yong He
2025-01-07
*
Allow pointers to existential values. (#5793)
Yong He
2024-12-09
*
Enable some rendering tests (#5623)
Anders Leino
2024-11-21
*
[slang-rhi] pass encoders (#5559)
Simon Kallweit
2024-11-14
*
Correct include dir for libslang (#5539)
Ellie Hermaszewska
2024-11-13
*
Various fixes to enable some WGSL graphics tests (#5548)
Anders Leino
2024-11-13
*
[slang-rhi] refactor command encoding (#5487)
Simon Kallweit
2024-11-11
*
Move switch statement bodies to their own lines (#5493)
Ellie Hermaszewska
2024-11-05
*
format
Ellie Hermaszewska
2024-10-29
*
preparation for clang format (#5422)
Ellie Hermaszewska
2024-10-29
*
Replace stdlib on Slang API with CoreModule (#5405)
Jay Kwak
2024-10-25
*
update slang-rhi (#5258)
Simon Kallweit
2024-10-17
*
Fix D3D12Core.dll loading problem (#5315)
Jay Kwak
2024-10-17
*
Move C interface from slang.h to slang-deprecated.h (#5301)
Ellie Hermaszewska
2024-10-15
*
update slang-rhi (#5234)
Simon Kallweit
2024-10-07
*
Add WGSL support for slang-test (#5174)
Anders Leino
2024-10-07
*
update slang-rhi (#5208)
Simon Kallweit
2024-10-04
*
Update slang-rhi (#5187)
Simon Kallweit
2024-09-30
*
Update slang-rhi (#5160)
Simon Kallweit
2024-09-26
*
refactor render test to use latest slang-rhi (#5119)
Simon Kallweit
2024-09-19
*
Draft: integrate slang-rhi (#4970)
Simon Kallweit
2024-08-30
*
Allow generic type deduction from ParameterBlock arguments. (#4766)
Yong He
2024-07-31
*
Cleanup global memory allocations on shutdown. (#4731)
Yong He
2024-07-24
*
Move the file public header files to `include` dir (#4636)
kaizhangNV
2024-07-17
*
Capability System: Implicit capability upgrade warning/error (#4241)
ArielG-NV
2024-06-12
*
Metal compute tests (#4292)
skallweitNV
2024-06-07
*
[gfx] specify resource view buffer range in bytes (#4149)
skallweitNV
2024-05-13
*
Fix compile failures when using debug symbol. (#4069)
Yong He
2024-05-01
*
SPIRV: Fix performance issue when handling large arrays. (#4064)
Yong He
2024-05-01
*
Implement GLSL gimageDim & memory qualifiers with optional extension(s); reso...
ArielG-NV
2024-03-26
*
Add slangc interface to compile and use ir modules. (#3615)
Yong He
2024-02-23
*
Refactor compiler option representations. (#3598)
Yong He
2024-02-20
*
GLSL Passthrough support for SSBO types (#3446)
Ellie Hermaszewska
2024-02-02
*
Parameter binding and gfx fixes. (#3302)
Yong He
2023-11-01
*
Fix warnings for gcc 12.3 (#3286)
Ellie Hermaszewska
2023-10-25
*
Type layouts for structured buffers with counters (#3269)
Ellie Hermaszewska
2023-10-17
*
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-11
*
SPIR-V WIP (#3064)
Ellie Hermaszewska
2023-08-15
*
Assert on some resource creation in render-test-main (#2957)
Ellie Hermaszewska
2023-07-06
*
Minor tidyings around d3d usage (#2854)
Ellie Hermaszewska
2023-04-29
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