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* Fixed various queryInterface implementations (#6863)AlexisPollonni2025-04-23
* A new approach to AST serialization (#6854)Theresa Foley2025-04-22
* Check the available VK extensions before using CoopVec APIs in GFX (#6849)Jay Kwak2025-04-18
* Add Yet Another Source Code Generator (#6844)Theresa Foley2025-04-17
* Fix compiler warning with clang 18.1.8 on windows (#6843)Jay Kwak2025-04-17
* Add slang-test check for D3D11 double support (#6761)aidanfnv2025-04-12
* Fix benchmark/compile.py nested f-string and deprecated constant issues (#6773)Gangzheng Tong2025-04-11
* Return non-escaped strings from user-defined attributes (#6735)aidanfnv2025-04-07
* Support for Payload Access Qualifiers (#3448) (#6595)Harsh Aggarwal (NVIDIA)2025-04-07
* fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)Harsh Aggarwal (NVIDIA)2025-04-04
* Implement parameter block to slang-gfx for Metal backend (#6577)kaizhangNV2025-04-03
* Improve embed tool to search all include directories as determined by CMake (...Sai Praveen Bangaru2025-03-25
* Don't load cached builtin module in slang-bootstrap. (#6667)Yong He2025-03-24
* Add help screen to slang-test (#6611)Gangzheng Tong2025-03-16
* test for link type layout caching (#6567)Ellie Hermaszewska2025-03-13
* test that link time extern struct layouts are visible for nested types (#6568)Ellie Hermaszewska2025-03-13
* Migrate render-test away from deprecated compile request API (#6514)Anders Leino2025-03-12
* Don't crash when precompiling twice (#6576)cheneym22025-03-11
* Add missing error check (#6570)cheneym22025-03-11
* Support SPIR-V deferred linking option (#6500)cheneym22025-03-05
* Fix codegen bug when targeting PTX with new API (#6506)Anders Leino2025-03-05
* Document how unit tests are defined and run (#6448)Anders Leino2025-03-03
* Fix build error when SLANG_ENABLE_TESTS is set to OFF (#6420)Jay Kwak2025-02-28
* Resolve 'extern' types during type layout generation if possible (#6450)Ellie Hermaszewska2025-02-28
* Prepare for render test api migration (#6498)Anders Leino2025-02-28
* Remove adapter option from slang-test (#6475)Mukund Keshava2025-02-27
* update slang-rhi (shader object refactor) (#6251)Simon Kallweit2025-02-27
* Allow `.member` syntax on vector and scalars. (#6424)Yong He2025-02-27
* Fix precompiledTargetModule tests (#6455)cheneym22025-02-26
* Add implementation for 'uploadTextureData' in metal (#6443)kaizhangNV2025-02-24
* Improve performance when compiling small shaders. (#6396)Yong He2025-02-23
* Fix slang raytracing test (#6404)ksavoie-nv2025-02-21
* Metal fix (#6413)kaizhangNV2025-02-20
* Show adapter info in slang-test (#6388)cheneym22025-02-19
* Cleanups for render-api (#6360)Anders Leino2025-02-18
* Fix metal issue (#6361)kaizhangNV2025-02-14
* Disallow only resources in constant buffers in parameterblocks on metal (#6342)Ellie Hermaszewska2025-02-13
* Reflection Fixes. (#6346)Yong He2025-02-13
* Migrate slang-test away from deprecated Slang API (#6343)Anders Leino2025-02-13
* Allow LHS of `where` to be any type. (#6333)Yong He2025-02-12
* Correct dependencies on core module source (#6340)Ellie Hermaszewska2025-02-12
* Add test for visibility in translation unit with multiple source files (#6306)Anders Leino2025-02-07
* Enable D3D12 experimental feature to use coopvec (#6290)Jay Kwak2025-02-05
* Feature/initialize list side branch (#6058)kaizhangNV2025-02-05
* Correct NVAPI include (#6263)Ellie Hermaszewska2025-02-04
* Update Slang-RHI and enable any debug layers up-front (#6226)Anders Leino2025-01-31
* Support cooperative vector including Vulkan-Header (#6228)Jay Kwak2025-01-30
* Support cooperative vector (#6223)Jay Kwak2025-01-30
* Fix geometry shader related modifier lowering. (#6197)Yong He2025-01-28
* Add a unit test to cover type-conformance compilation API. (#6178)Yong He2025-01-28