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Making it easier to work with shaders
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render.h
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Author
2018-04-17
Feature/renderer binding (#489)
jsmall-nvidia
2018-04-02
Feature/dx12 (#469)
jsmall-nvidia
2018-03-26
Renderer resource mangement for render-test (#453)
jsmall-nvidia
2018-03-22
Tidy up of Renderer (#452)
jsmall-nvidia
2018-03-21
First pass impls on ComPtr and reorganise Renderer (#450)
jsmall-nvidia
2018-03-20
SlangResult and small bug/typos fixes (#448)
jsmall-nvidia
2018-02-02
Initial work on getting render-test to support vulkan (#391)
Tim Foley
2017-11-17
Add support for global generic parameters (#285)
Yong He
2017-10-25
fix d3d11 usage
YONGH\yongh
2017-10-25
add new test mode: COMPARE_RENDER_COMPUTE, which runs a input vertex/fragment...
YONGH\yongh
2017-10-23
Work in-progress: simple compute test passed. (d3d renderer)
Yong He
2017-10-20
in-progress work: allow render-test to generate and bind various resource inp...
YONGH\yongh
2017-10-19
Support running and comparing execution results of compute shaders in testing...
YONGH\yongh
2017-06-12
GLSL: get GLSL limping in `render-test`
Tim Foley
2017-06-09
Initial import of code.
Tim Foley