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path: root/tools/render-test/render-test-main.cpp
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* Make `ShaderCursor` no longer depend on core. (#1661)Yong He2021-01-19
* Make `gfx` compile to a DLL. (#1660)Yong He2021-01-17
* Convert more tests to use shader objects (#1659)Tim Foley2021-01-15
* COM-ify all slang-gfx interfaces. (#1656)Yong He2021-01-14
* Make `gfx::Renderer` a COM interface. (#1653)Yong He2021-01-11
* Implements CUDA renderer in gfx. (#1637)Yong He2020-12-11
* Move ShaderObject to be under renderer interface. (#1633)Yong He2020-12-10
* Add shader object parameter binding to renderer_test. (#1622)Yong He2020-12-03
* Test for serializing out and reading back Stdlib (#1605)jsmall-nvidia2020-11-18
* Support CUDA bindless texture in dynamic dispatch code. (#1575)Yong He2020-10-09
* Support dynamic existential shader parameters in render-test (#1525)Yong He2020-09-01
* NVAPI improvements (#1512)jsmall-nvidia2020-08-24
* Vulkan update/NVAPI support (#1511)jsmall-nvidia2020-08-21
* Fix CUDA build of render-test (#1316)Tim Foley2020-04-10
* Initial work to support OptiX output for ray tracing shaders (#1307)Tim Foley2020-04-08
* CUDA version handling (#1301)jsmall-nvidia2020-03-30
* Better diagnostics on failure on CUDA. (#1288)jsmall-nvidia2020-03-25
* Fixes to make all CPU compute shaders work on CUDA (#1211)jsmall-nvidia2020-02-08
* Feature/test for double behavior (#1186)jsmall-nvidia2020-01-29
* Synthesizing CUDA tests (#1183)jsmall-nvidia2020-01-28
* Slang -> CUDA kernel runs correctly in test infrastructure (#1167)jsmall-nvidia2020-01-17
* Bind Location (#1166)jsmall-nvidia2020-01-15
* Setup of runtime cuda device (#1162)jsmall-nvidia2020-01-08
* Remove support for explicit register/binding syntax on TEST_INPUT (#1132)Tim Foley2019-11-21
* Simple test profiling (#1062)jsmall-nvidia2019-09-23
* Improvements to testing and ABI for CPU (#1057)jsmall-nvidia2019-09-18
* CPU ABI improvements (#1056)jsmall-nvidia2019-09-17
* CPU Performance/Testing improvements (#1055)jsmall-nvidia2019-09-16
* Refactor render-test to make cross platform (#1053)jsmall-nvidia2019-09-13
* CPU compute testing on non windows targets (#1045)jsmall-nvidia2019-09-09
* CPU uniform entry point params (#1041)jsmall-nvidia2019-09-03
* Use getElementStride in toIndex. (#1039)jsmall-nvidia2019-08-28
* Two fixes to avoid random crash on destruction of GLRenderer (#1038)jsmall-nvidia2019-08-27
* WIP: CPU sample working with Texture2D (#1033)jsmall-nvidia2019-08-26
* WIP: CPU compute coverage (#1030)jsmall-nvidia2019-08-22
* User defined downstream compiler prelude (#1028)jsmall-nvidia2019-08-20
* WIP: Compute test running on CPU (#1023)jsmall-nvidia2019-08-19
* String/List closer to conventions, and use Index type (#959)jsmall-nvidia2019-04-29
* Feature/test improvements (#934)jsmall-nvidia2019-04-02
* Adapter selection for Renderer (#923)jsmall-nvidia2019-03-25
* First pass support for half on vk (#912)jsmall-nvidia2019-03-18
* * Added ToolReturnCode to be more rigerous about how a return code is passed ...jsmall-nvidia2019-03-18
* Add -profile option to render-test to override a profile to use (#898)jsmall-nvidia2019-03-12
* First steps toward supporting interface-type parameters on shaders (#852)Tim Foley2019-02-19
* Split front- and back-ends (#846)Tim Foley2019-02-15
* Fix for Dx12 to stop crash when dxil cannot be handled by driver (#851)jsmall-nvidia2019-02-14
* Path simplification/hash mode, plus bug fixes (#788)jsmall-nvidia2019-01-21
* Feature/unique tool source names (#766)jsmall-nvidia2019-01-07