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AgeCommit message (Expand)Author
2025-07-09Convert gfx unit tests and examples to use slang-rhi (#7577)Gangzheng Tong
2025-05-30Change SLANG_OVERRIDE_xxx_PATH and fix header file path (#7207)Lujin Wang
2025-05-10Update build to allow setting more external paths (#7044)lujinwangnv
2025-01-07Add backtraces to examples (#5973)Anders Leino
2024-11-13Correct include dir for libslang (#5539)Ellie Hermaszewska
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
2024-10-29formatEllie Hermaszewska
2024-08-22Feature/capture unit test (#4898)kaizhangNV
2024-02-26switch to vkCreateMetalSurfaceEXT and create metal layer in swapchain (#3627)Simon Kallweit
2023-12-18macos/vulkan support (#3418)skallweitNV
2023-12-08WIP: CMake (#3326)Ellie Hermaszewska
2023-04-25Dictionary using lowerCamel (#2835)jsmall-nvidia
2023-04-14Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska
2023-03-21Add texture tri-linear autodiff example. (#2715)Yong He
2022-05-04Changed all uses of attachment (in the context of render/depth stencil target...lucy96chen
2022-02-20gfx: defer downstream shader compilation until draw/dispatch. (#2139)Yong He
2022-02-09Various fixes to gfx. (#2120)Yong He
2022-01-10Various fixes to gfx. (#2074)Yong He
2022-01-10Draw call tests for Vulkan (#2073)lucy96chen
2022-01-04gfx: Fix root shader object implementation in debug layer. (#2059)Yong He
2022-01-04Buffer allocation backend. (#2045)ZanderMajercik
2021-11-22gfx: Add more fixed function states and instancing draw calls. (#2023)Yong He
2021-10-26Expanded gfx::Format to include additional formats (#1982)lucy96chen
2021-09-30Fix GitHub release (#1956)Yong He
2021-06-30[gfx] Add inline ray tracing support. (#1899)Yong He
2021-04-24Remove resource `Usage` from `gfx` interface. (#1813)Yong He
2021-04-20Various fixes to make `model-viewer` example almost working. (#1801)Yong He
2021-04-16Update `model-viewer` example and fixing compiler bugs. (#1795)Yong He
2021-04-08Improve robustness of gfx lifetime management. (#1788)Yong He
2021-04-05Transient root shader object. (#1782)Yong He
2021-03-31`gfx` explicit transient resource management. (#1774)Yong He
2021-03-24Reimplement Vulkan shader objects. (#1764)Yong He
2021-03-11Change representation of initial data for textures (#1747)Tim Foley
2021-03-11Add Linux support to `platform` and `gfx`. (#1744)Yong He
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-08Refactor window library. (#1739)Yong He