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| author | lujinwangnv <143145775+lujinwangnv@users.noreply.github.com> | 2025-05-09 18:01:22 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-10 01:01:22 +0000 |
| commit | 5a6c2baadbc16fc2099a6951e389b9bd3cad08f6 (patch) | |
| tree | 1462aa33254eac9dbaee80fa1f6116b29db244e0 /tools/platform | |
| parent | 029672ee08f5ecb710e84cf1ccc625e826ff9a29 (diff) | |
Update build to allow setting more external paths (#7044)
* Update build to allow setting more external paths
Update the build to allow setting user-specific paths for the external
modules: glm, imgui, slang-rhi, and tinyobjloader.
Diffstat (limited to 'tools/platform')
| -rw-r--r-- | tools/platform/gui.h | 2 | ||||
| -rw-r--r-- | tools/platform/model.cpp | 8 | ||||
| -rw-r--r-- | tools/platform/vector-math.h | 8 |
3 files changed, 9 insertions, 9 deletions
diff --git a/tools/platform/gui.h b/tools/platform/gui.h index eea9aa4f0..7e2a12ffe 100644 --- a/tools/platform/gui.h +++ b/tools/platform/gui.h @@ -2,7 +2,7 @@ #pragma once #include "core/slang-basic.h" -#include "external/imgui/imgui.h" +#include "imgui.h" #include "slang-com-ptr.h" #include "slang-gfx.h" #include "vector-math.h" diff --git a/tools/platform/model.cpp b/tools/platform/model.cpp index 18a7ad641..a0786d8da 100644 --- a/tools/platform/model.cpp +++ b/tools/platform/model.cpp @@ -4,15 +4,15 @@ #include "window.h" #define TINYOBJLOADER_IMPLEMENTATION -#include "../../external/tinyobjloader/tiny_obj_loader.h" +#include "tiny_obj_loader.h" #define STB_IMAGE_IMPLEMENTATION #include "stb_image.h" #define STB_IMAGE_RESIZE_IMPLEMENTATION -#include "../../external/glm/glm/glm.hpp" -#include "../../external/glm/glm/gtc/constants.hpp" -#include "../../external/glm/glm/gtc/matrix_transform.hpp" +#include "glm/glm.hpp" +#include "glm/gtc/constants.hpp" +#include "glm/gtc/matrix_transform.hpp" #include "stb_image_resize.h" #include <memory> diff --git a/tools/platform/vector-math.h b/tools/platform/vector-math.h index 2e24833eb..de84fe09f 100644 --- a/tools/platform/vector-math.h +++ b/tools/platform/vector-math.h @@ -3,10 +3,10 @@ // We will use the GLM library for our vector math types, just for simplicity. -#include "../../external/glm/glm/glm.hpp" -#include "../../external/glm/glm/gtc/constants.hpp" -#include "../../external/glm/glm/gtc/matrix_transform.hpp" -#include "../../external/glm/glm/gtc/quaternion.hpp" +#include "glm/glm.hpp" +#include "glm/gtc/constants.hpp" +#include "glm/gtc/matrix_transform.hpp" +#include "glm/gtc/quaternion.hpp" namespace gfx { |
