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| author | Yong He <yonghe@outlook.com> | 2021-06-30 14:59:18 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-30 14:59:18 -0700 |
| commit | a03d21a5f54cba913c3f52e2822a433de8f39fdd (patch) | |
| tree | 84d24d4355cc4b3e941da9eab57147cd9d297ee4 /tools/platform | |
| parent | 5395ef82535c283109b1ea6b89b737c5a39bf147 (diff) | |
[gfx] Add inline ray tracing support. (#1899)
Diffstat (limited to 'tools/platform')
| -rw-r--r-- | tools/platform/gui.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/platform/gui.cpp b/tools/platform/gui.cpp index ba6fc35f8..e4f269b95 100644 --- a/tools/platform/gui.cpp +++ b/tools/platform/gui.cpp @@ -216,7 +216,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf vertexBufferDesc.allowedStates = ResourceStateSet(ResourceState::VertexBuffer, ResourceState::CopyDestination); vertexBufferDesc.sizeInBytes = vertexCount * sizeof(ImDrawVert); - vertexBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + vertexBufferDesc.cpuAccessFlags = AccessFlag::Write; auto vertexBuffer = device->createBufferResource(vertexBufferDesc); gfx::IBufferResource::Desc indexBufferDesc; @@ -225,7 +225,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf indexBufferDesc.allowedStates = ResourceStateSet(ResourceState::IndexBuffer, ResourceState::CopyDestination); indexBufferDesc.defaultState = ResourceState::IndexBuffer; - indexBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + indexBufferDesc.cpuAccessFlags = AccessFlag::Write; auto indexBuffer = device->createBufferResource(indexBufferDesc); auto cmdBuf = transientHeap->createCommandBuffer(); auto encoder = cmdBuf->encodeResourceCommands(); @@ -253,7 +253,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf ResourceStateSet(ResourceState::ConstantBuffer, ResourceState::CopyDestination); constantBufferDesc.defaultState = ResourceState::ConstantBuffer; constantBufferDesc.sizeInBytes = sizeof(glm::mat4x4); - constantBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + constantBufferDesc.cpuAccessFlags = AccessFlag::Write; auto constantBuffer = device->createBufferResource(constantBufferDesc); { |
