From a03d21a5f54cba913c3f52e2822a433de8f39fdd Mon Sep 17 00:00:00 2001 From: Yong He Date: Wed, 30 Jun 2021 14:59:18 -0700 Subject: [gfx] Add inline ray tracing support. (#1899) --- tools/platform/gui.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'tools/platform') diff --git a/tools/platform/gui.cpp b/tools/platform/gui.cpp index ba6fc35f8..e4f269b95 100644 --- a/tools/platform/gui.cpp +++ b/tools/platform/gui.cpp @@ -216,7 +216,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf vertexBufferDesc.allowedStates = ResourceStateSet(ResourceState::VertexBuffer, ResourceState::CopyDestination); vertexBufferDesc.sizeInBytes = vertexCount * sizeof(ImDrawVert); - vertexBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + vertexBufferDesc.cpuAccessFlags = AccessFlag::Write; auto vertexBuffer = device->createBufferResource(vertexBufferDesc); gfx::IBufferResource::Desc indexBufferDesc; @@ -225,7 +225,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf indexBufferDesc.allowedStates = ResourceStateSet(ResourceState::IndexBuffer, ResourceState::CopyDestination); indexBufferDesc.defaultState = ResourceState::IndexBuffer; - indexBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + indexBufferDesc.cpuAccessFlags = AccessFlag::Write; auto indexBuffer = device->createBufferResource(indexBufferDesc); auto cmdBuf = transientHeap->createCommandBuffer(); auto encoder = cmdBuf->encodeResourceCommands(); @@ -253,7 +253,7 @@ void GUI::endFrame(ITransientResourceHeap* transientHeap, IFramebuffer* framebuf ResourceStateSet(ResourceState::ConstantBuffer, ResourceState::CopyDestination); constantBufferDesc.defaultState = ResourceState::ConstantBuffer; constantBufferDesc.sizeInBytes = sizeof(glm::mat4x4); - constantBufferDesc.cpuAccessFlags = IResource::AccessFlag::Write; + constantBufferDesc.cpuAccessFlags = AccessFlag::Write; auto constantBuffer = device->createBufferResource(constantBufferDesc); { -- cgit v1.2.3