| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | GFX renaming work part 2: slang-gfx.h renames (#2194) | lucy96chen | 2022-04-21 |
| | | | | | | | | | | | | | | * Fixed all build errors and type conversion warnings from renames in slang-gfx.h * Made necessary build fixes to the CUDA implementation * Renamed ITextureResource::Size to ITextureResource::Extents * More rename changes based on CI errors * More renames to fix CI build errors * Rerun tests | ||
| * | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He | 2021-03-04 |
| * Refactor `gfx` to surface `CommandBuffer` interface. * Fixes. * Fix code review issues, and make vulkan runnable on devices without VK_EXT_extended_dynamic_states. * Update solution files * Move out-of-date examples to examples/experimental Co-authored-by: Yong He <yhe@nvidia.com> | |||
