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Making it easier to work with shaders
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render.cpp
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Author
Age
*
gfx: restructure render-vk.cpp (#2157)
Yong He
2022-03-09
*
gfx: restructure render-d3d12.cpp (#2154)
Yong He
2022-03-09
*
Various fixes to gfx. (#2074)
Yong He
2022-01-10
*
Add BGRA8 Unorm SRGB to the list of supported formats (#2016)
lucy96chen
2021-11-15
*
Expanded gfx::Format to include additional formats (#1982)
lucy96chen
2021-10-26
*
Half texture support (#1836)
jsmall-nvidia
2021-05-06
*
`gfx` DebugCallback and debug layer. (#1822)
Yong He
2021-04-29
*
cygwin - disable VK/CUDA (#1777)
jsmall-nvidia
2021-04-01
*
Enable `gfx::CUDADevice` on linux. (#1756)
Yong He
2021-03-15
*
Add a CPU renderer implementation (#1750)
Tim Foley
2021-03-12
*
Add Linux support to `platform` and `gfx`. (#1744)
Yong He
2021-03-11
*
Swapchain resize and rename to `IDevice` (#1741)
Yong He
2021-03-10
*
Explicit swapchain interface in `gfx`. (#1726)
Yong He
2021-02-24
*
Typo in renderer name for DX12 (#1693)
jsmall-nvidia
2021-02-05
*
[gfx] Shader-object driven shader compilation. (#1688)
Yong He
2021-02-04
*
COM-ify all slang-gfx interfaces. (#1656)
Yong He
2021-01-14
*
Implements CUDA renderer in gfx. (#1637)
Yong He
2020-12-11
*
Setup of runtime cuda device (#1162)
jsmall-nvidia
2020-01-08
*
Refactor render-test to make cross platform (#1053)
jsmall-nvidia
2019-09-13
*
WIP: Compute test running on CPU (#1023)
jsmall-nvidia
2019-08-19
*
Adapter selection for Renderer (#923)
jsmall-nvidia
2019-03-25
*
Add basic support for "Dear IMGUI" (#625)
Tim Foley
2018-08-06
*
Major overhaul of Renderer abstraction, to support a new example (#624)
Tim Foley
2018-08-03